
Develop:Brighton 2025
@developconf
Develop:Brighton 2025 - 8-10 July | Bringing together the European Game Dev community from global superstars to micro indies - since 2006
ID: 115395977
https://www.developconference.com/ 18-02-2010 14:39:18
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It’s not over yet as Stand Up for GamesAid is BACK in Brighton for Develop Week at Komedia Brighton Heading to Develop:Brighton 2025? Don’t miss a night of top comedy, grab your tickets now👇 bit.ly/3SFmWFD Big thanks to gamesporium Hangar 13 & MAG Interactive 🙌


The finalists for this year's Develop:Brighton 2025 Indie Showcase are in🎖️ 🔽 pockettactics.com/develop-bright…

As part of our brand new performance track, actor, director and professional stage combatant Natalie Winter (Natalie Winter ⚔️) presents a deep dive into performing and directing efforts and combat for games #DevelopConf



ICYMI: We are once again offering a free creche courtesy of Nipperbout at this year's conference. We understand that being a game maker and a parent are not mutually exclusive and we want to make sure that Develop:Brighton is accessible to all. #DevelopConf



We're delighted to share that our Head of Design, Hal, will be speaking at this year's Develop:Brighton 2025 in Brighton. Join Hal on the July 10th at 5pm, where he'll be talking about designing in the co-development world. Find out more 👉 buff.ly/L8FVuiX #GoTeam #DevelopConf


Turn 10 Studio’s (Turn 10 Studios) Audio Director Nick Wiswell presents a behind the scenes audio retrospective of Forza Motorsport celebrating its 20th anniversary year. #DevelopConf




In this talk, Henry Hoffman (Huenry Hueffman) from Paper Trail ✨ Out now! ✨ discusses the design principles of award-winning game Paper Trail, with a focus on mechanic-driven design. #DevelopConf



Siddhant Ravi (Siddhant Ravi) from Ninja Theory talks about some of the tools, systems and optimisations he implemented to improve the workflow of the Audio Designers during the development of Senua’s Saga: Hellblade 2. #DevelopConf



Callum Underwood (Callum UwUnderwood) joins the Business track this July and will be sharing all the ways in which you can increase your revenue from your existing games, from key sales to geo pricing and more. #DevelopConf


Meet experienced and novice automated testers alike to discuss automation in gamedev, including getting started and legacy code with Studio Enso's Andrew Fray (Andrew Fray) #DevelopConf
