David A Roberts (@david_ar) 's Twitter Profile
David A Roberts

@david_ar

Software developer

ID: 12301532

linkhttps://davidar.io calendar_today16-01-2008 01:02:05

568 Tweet

404 Followers

517 Following

Aiekick (@aiekick) 's Twitter Profile Photo

My shader editor #NoodlesPlate is now open source under GPL3 license => github.com/aiekick/Noodle… #glsl #creative #coding #procedural #art #shader #shadertoy #math #ifs #kifs #vr #github #gpl #gpl3 #open #source #opensource #free

My shader editor #NoodlesPlate is now open source under GPL3 license 
=> github.com/aiekick/Noodle… 

#glsl #creative #coding #procedural #art #shader #shadertoy #math #ifs #kifs #vr #github #gpl #gpl3 #open #source #opensource  #free
David A Roberts (@david_ar) 's Twitter Profile Photo

This seems promising, porting code between languages is one of GPT-4's stronger skills (it's a kind of translation task after all) and they're able to formally verify its correctness to keep iterating until it gets it right.

Mykhailo Moroz (@michael_moroz_) 's Twitter Profile Photo

Made a really weird fractal flame based on a mandelbulb, looks like a moving stardust cloud. (oh the codec aint gonna like this video...) compute.toys/view/728 Keeping the rng seed constant and varying the params makes the points move in interesting ways

Jon Barron (@jon_barron) 's Twitter Profile Photo

Optical illusions with diffusion models. There are so many good gifs on this page but honestly I would like several million more. dangeng.github.io/visual_anagram…

Mykhailo Moroz (@michael_moroz_) 's Twitter Profile Photo

Made a mixed radix FFT implementation in compute.toys compute.toys/view/1915 It is neat, but I still wonder how do you properly handle large prime factor size FFT's?

Mykhailo Moroz (@michael_moroz_) 's Twitter Profile Photo

Compute.toys finally got the Slang compiler integrated, which means its finally time to ditch WGSL 🎉🎉 I've ported my FFT to it, coding in it is much nicer. compute.toys/view/1922 Should try something with its autodiff next.

Compute.toys finally got the Slang compiler integrated, which means its finally time to ditch WGSL 🎉🎉
I've ported my FFT to it, coding in it is much nicer. compute.toys/view/1922
Should try something with its autodiff next.
Xor (@xordev) 's Twitter Profile Photo

for(float i,z,d,f;i++<1e2;o+=vec4(4,6,8.+z,0)/f-min(dFdx(z)*r.y+z,0.)/exp(d*d/.1)){vec3 p=z*(FC.rgb*2.-r.xyy)/r.y,c=p;p.z+=8.;c.z*=3.;for(f=1.;f++<9.;c+=sin(c.yzx*f+z+t*.5)/f);z+=min(f=.1+abs(.2*c.y+abs(p.y+.8)),d=max(length(p)-3.,.9-length(p-vec3(-1,1,3))))/7.;}o=tanh(o/2e3);