
Danny Limanseta
@dannylimanseta
I make games with AI. Product Designer, Co-founder at nurture.is & reroll.co. Founding Designer at RedMart, acquired by Alibaba.
ID: 21211490
https://www.dannylimanseta.com 18-02-2009 16:27:08
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This is insane. I've been trying to solve this persistent bug on iOS for a mobile game I'm building with Max Hertan Tried o3 MAX, Claude Opus 4 MAX on Cursor multiple times and it couldn't solve this pesky bug where the audio doesn't resume when the iOS app goes out of focus.


I've been working on a mobile game inspired by "Slay the Spire" -with a twist, with Max Hertan. Neither of us can code, so we dove into this YOLO-style, vibe-coding the entire game, and we've now made quite a bit of progress. However, we're also aware that at some point, we'll

Playing around with the pixel art 3D style that Desimulate created, really fun. Created with Midjourney Video. There's something about seeing layers of pixel art placed in a 3D space that makes it really mesmerising.

Gaming laid a lot of the foundational tech for the AI advancements today. Demis Hassabis had a great quote during Lex Fridman's pod where he talks about this. “In the 90s, all of the most interesting technical advancement were happening in gaming, whether it is AI, graphics,


Experimented with a new lovecraftian game setting this weekend. Still WIP. "Dredge" meets "Vampire Survivors" mashup. Vibe coded on Cursor, with Grok 4 (game set up and major features) and Sonnet 4 (small features and adjustments). Most artwork generated by Astropulse's






