Cabbibo (@cabbibo) 's Twitter Profile
Cabbibo

@cabbibo

Doing my best to make math dance!

ID: 185744472

linkhttp://cabbi.bo calendar_today01-09-2010 18:49:18

15,15K Tweet

10,10K Followers

11,11K Following

Matt Siegel (@siegmattel) 's Twitter Profile Photo

Welcome to my page! Here's an up-to-date, pinned thread of all of my professional 3D work with Houdini, starting with my 2021 reel! Link in bio for full portfolio. #freelance #3dartist #3danimation #sidefx #houdini For inquiries, contact me at [email protected].

Isaiah Saxon (@isaiah_saxon_) 's Twitter Profile Photo

this is the day baby ochi's face prototype came to life. karl gallivan at john nolan studios designed some of the most detailed animatronics ever made at this small a scale.

NOTimothyLottes (@notimothylottes) 's Twitter Profile Photo

[0] Been wanting to do this for a long time, a thread on hard-core shader development. Something that digs into what I've learned and applied over the years. Along with the evolution of the strange syntax I use when writing shaders ...

Cabbibo (@cabbibo) 's Twitter Profile Photo

95% of the time I'm truly embarrassed by what gets passed off as a visualizer, but this MASTERPIECE by sara is as good as it gets!!!

Cabbibo (@cabbibo) 's Twitter Profile Photo

Some of the critters from IM || MATERIA that I haven’t worked on for a while ( but use the code / learnings from every day ) also so good to remember there’s no such thing as wasted time!

Cabbibo (@cabbibo) 's Twitter Profile Photo

Made this fan lyric vid / visualizer for Finn Keane 's careless. It uses midi data, stem ffts/waveforms/power and some custom animation and I'm so freaking proud of it. All captured realtime in unity! youtube.com/watch?v=e7YuB7…

Hasan (@foxyhasan) 's Twitter Profile Photo

Leaf Hero: The Leaf Physics and 3D Pixel Physics have been combined. Using the C# Burst Compiler & Unity's Graphics API, I developing a programmable physics based particle system #unity3d #gamedeveloper #gamedev #madewithunity #techdemo #unity #ue5 #ue4 #game #gamedemo

Thomas Hooper (@tdhooper) 's Twitter Profile Photo

One of the tedious aspects of modeling SDFs with raw shader code is adjusting the position of objects, so I'm adding transform gizmos into my tool They write changes directly to the shader on disk, so I don't need an external object hierarchy tdhooper.github.io/offline-shader…

Pablo Andrioli (Kali) (@kali_shade) 's Twitter Profile Photo

Hi all, I'm seeking freelance work involving shaders. I have +10 years of experience creating shader art and am available for projects. Any job leads or opportunities would be greatly appreciated. Feel free to DM me. Thanks! shadertoy.com/user/Kali

Cabbibo (@cabbibo) 's Twitter Profile Photo

Been working on a snowboard game for the last little bit! would love folks to give it a try! DM / message me to get a little ultra alpha build!

Been working on a snowboard game for the last little bit! would love folks to give it a try! DM / message me to get a little ultra alpha build!