Atharva Patwe (@atharvapatwe) 's Twitter Profile
Atharva Patwe

@atharvapatwe

blah blah Robotics blah AGI blah blah Learning………..

ID: 933557262735626240

calendar_today23-11-2017 04:46:10

1,1K Tweet

77 Followers

1,1K Following

C's Robotics Paper Notes (@roboreading) 's Twitter Profile Photo

Scalable Multi-Objective Robot Reinforcement Learning through Gradient Conflict Resolution arxiv.org/abs/2509.14816 Having priorities in RL optimization for control

Scalable Multi-Objective Robot Reinforcement Learning through
Gradient Conflict Resolution

arxiv.org/abs/2509.14816

Having priorities in RL optimization for control
C's Robotics Paper Notes (@roboreading) 's Twitter Profile Photo

LocoFormer: Generalist Locomotion via Long-context Adaptation arxiv.org/pdf/2509.23745 RL for diverse morph at scale with cross-episode memory to enable long-context adaptation

LocoFormer: Generalist Locomotion via Long-context Adaptation
arxiv.org/pdf/2509.23745

RL for diverse morph at scale with cross-episode memory to enable long-context adaptation
Zhen Wu (@zhenkirito123) 's Twitter Profile Photo

Humanoid motion tracking performance is greatly determined by retargeting quality! Introducing 𝗢𝗺𝗻𝗶𝗥𝗲𝘁𝗮𝗿𝗴𝗲𝘁🎯, generating high-quality interaction-preserving data from human motions for learning complex humanoid skills with 𝗺𝗶𝗻𝗶𝗺𝗮𝗹 RL: - 5 rewards, - 4 DR

Zhen Wu (@zhenkirito123) 's Twitter Profile Photo

Our grand finale: A complex, long-horizon dynamic sequence, all driven by a proprioceptive-only policy (no vision/LIDAR)! In this task, the robot carries a chair to a platform, uses it as a step to climb up, then leaps off and performs a parkour-style roll to absorb the landing.

RoboHub🤖 (@xrobohub) 's Twitter Profile Photo

Check out the new interactive humanoid robot, Yogi, introduced by Cartwheel Robotics. Yogi is designed as a companion for everyday life, offering help and companionship in settings from hospitals to living rooms. It features soft silicone skin for safe touch, precision actuators

Siheng Zhao (@sihengzhao) 's Twitter Profile Photo

ResMimic: a two-stage residual framework that unleashes the power of pre-trained general motion tracking policy. Enable expressive whole-body loco-manipulation with payloads up to 5.5kg without task-specific design, generalize across poses, and exhibit reactive behavior.

SETI Park (@seti_park) 's Twitter Profile Photo

HIP ASSEMBLY AND KINEMATICS OF A HUMANOID ROBOT Figure's WO2025213141A1 presents a humanoid robot hip assembly that achieves enhanced mobility through non-orthogonal actuator arrangements, eliminating torso pitch actuators while maintaining full range of motion. Figure

HIP ASSEMBLY AND KINEMATICS OF A HUMANOID ROBOT

<a href="/Figure_robot/">Figure</a>'s WO2025213141A1 presents a humanoid robot hip assembly that achieves enhanced mobility through non-orthogonal actuator arrangements, eliminating torso pitch actuators while maintaining full range of motion.

Figure
Zhen Wu (@zhenkirito123) 's Twitter Profile Photo

I've long wondered if we can make a humanoid robot do a 𝘄𝗮𝗹𝗹𝗳𝗹𝗶𝗽 - and we just made it happen by leveraging 𝗢𝗺𝗻𝗶𝗥𝗲𝘁𝗮𝗿𝗴𝗲𝘁 with BeyondMimic tracking! This came after our original OmniRetarget experiments, with only minor tweaks to RL training: relaxing a

Andrej Karpathy (@karpathy) 's Twitter Profile Photo

Excited to release new repo: nanochat! (it's among the most unhinged I've written). Unlike my earlier similar repo nanoGPT which only covered pretraining, nanochat is a minimal, from scratch, full-stack training/inference pipeline of a simple ChatGPT clone in a single,

Excited to release new repo: nanochat!
(it's among the most unhinged I've written).

Unlike my earlier similar repo nanoGPT which only covered pretraining, nanochat is a minimal, from scratch, full-stack training/inference pipeline of a simple ChatGPT clone in a single,
Huayi Wang (@huayiwang04) 's Twitter Profile Photo

💡 How can humanoids achieve autonomous, generalizable, and lifelike interactions with real-world objects? 🤖 Introducing PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System Paper: arxiv.org/abs/2510.11072 Website: why618188.github.io/physhsi/