Mark Webb (@artofwebb) 's Twitter Profile
Mark Webb

@artofwebb

Mostly Car stuff with some environments

ID: 1181190787914256384

calendar_today07-10-2019 12:53:39

110 Tweet

25 Followers

313 Following

Even Mehl Amundsen @ Patreon (@evenmamundsen) 's Twitter Profile Photo

Here are some of the Saxon characters I worked on for Assassin's Creed Valhalla. Enjoy!🙂 #AssassinsCreedValhalla #AssassinsCreed #characterdesign

Here are some of the Saxon characters I worked on for Assassin's Creed Valhalla. Enjoy!🙂

#AssassinsCreedValhalla #AssassinsCreed #characterdesign
EMC3D - Game Art (@emc3d) 's Twitter Profile Photo

Great tip! I always say, use Megascans in your own work as part of a recipe with multiple ingredients, not a JustEat delivery. A great example below of scanned materials that can be used with manual touches, layering, or mask generation, etc. All the possibilities.

Raf Grassetti (@rafagrassetti) 's Twitter Profile Photo

✹ 3D Printer Giveaway in partnership with Anycubic, EVERYONE CAN PARTICIPATE ! To enter: 1. Follow Raf Grassetti and ANYCUBIC on Twitter 2. Like and retweet this post We’ll give away âœŒđŸŒTwo “Anycubic Vyper” on July 5th. Good luck! 🍀

joshua cotter (@joshuacotter6) 's Twitter Profile Photo

old process GIF of an enviroment that I made last year had a lot of fun doing this one and I still like some of the iterations that I made maybe more than the final.

Vincent Dérozier (@vincentderozier) 's Twitter Profile Photo

A gate from my latest project, the Grand Bath. Sculpted in #Zbrush. I made several Alphas in #SubstanceDesigner to go a bit faster. More renders here, artstation.com/artwork/2qqYGv #Texturing #textures #EnvironmentArt #UE5 #artstationhq #madewithsubstance #gamedev

A gate from my latest project, the Grand Bath.
Sculpted in #Zbrush. I made several Alphas in #SubstanceDesigner to go a bit faster.

More renders here,
artstation.com/artwork/2qqYGv

#Texturing #textures #EnvironmentArt #UE5 #artstationhq #madewithsubstance #gamedev
Oskar Úwierad (@techartaid) 's Twitter Profile Photo

I created a page that lists typical game art issues – Z-fighting, edge bleeding, culling, gradient banding. Find it here: techartaid.com/cheatsheet/

I created a page that lists typical game art issues – Z-fighting, edge bleeding, culling, gradient banding. Find it here: techartaid.com/cheatsheet/
EMC3D - Game Art (@emc3d) 's Twitter Profile Photo

youtube.com/watch?v=Hmzt7D
 This was one of the first game series and developers who helped me a lot whilst learning 3D as a student. Great development/timeline video from Digital Foundry, highly recommend watching it. #gameart #gamedev

EMC3D - Game Art (@emc3d) 's Twitter Profile Photo

I'm going to throw some random tips and advice for #gameart #gamedev in this post whilst I wait for a victory curry for reaching the end of the week.