Adrian Sugden (@amethystquarter) 's Twitter Profile
Adrian Sugden

@amethystquarter

Working on puzzle game Monocular Odyssey (suggo.itch.io/monocular-odys…)
Previous games: suggo.itch.io
(he/him)

ID: 359049148

linkhttp://suggo.itch.io calendar_today20-08-2011 23:11:35

2,2K Tweet

317 Followers

1,1K Following

Adrian Sugden (@amethystquarter) 's Twitter Profile Photo

As someone who has become familiar enough with Unitys UI system to feel pretty comfortable building things. Working with Godot UI has been somewhat more enjoyable

Alan Hazelden/Draknek & Friends (@draknek) 's Twitter Profile Photo

We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2024 πŸŽ‰ The grant will award $15,000 to 6 thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans. Deadline: October 7th More info πŸ‘‡

We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2024 πŸŽ‰

The grant will award $15,000 to 6 thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans.

Deadline: October 7th
More info πŸ‘‡
Adrian Sugden (@amethystquarter) 's Twitter Profile Photo

Finally started the long task of redesigning my entire chapter and level structure 😬 going to be a bit of a slow but monocular odyssey will be better for it

The New Yorker (@newyorker) 's Twitter Profile Photo

In a new Weekend Essay, Ted Chiang argues that artificial intelligence can’t make real art. newyorkermag.visitlink.me/-UQFZr

In a new Weekend Essay, Ted Chiang argues that artificial intelligence can’t make real art. newyorkermag.visitlink.me/-UQFZr