Jeremy Laumon (@_plop_) 's Twitter Profile
Jeremy Laumon

@_plop_

senior principal engine saboteur @Guerrilla
previously: engine lead/eye of sauron @Pastagames
mastodon.gamedev.place/@jerem
🇨🇵🥖

ID: 15995669

linkhttp://danglingpointers.com/ calendar_today26-08-2008 12:46:35

4,4K Tweet

1,1K Followers

985 Following

Jeremy Laumon (@_plop_) 's Twitter Profile Photo

I wrote the tweet before testing properly, it doesn't actually work 😭 no_unique_address only works on empty types, not for tail padding optimization. I got fooled because clang does optimize for tail padding as soon as the base class isn't POD (just need a private and boom).

pikilipita (@pikilipita) 's Twitter Profile Photo

Pikimov 1.0 is out! 🥰🥰 Pikimov is a 2D/3D motion design and video editor Free. No sign up. No AI. It's like Photopea but for videos pikimov.com Made with Three.js and EmberJS Thanks for sharing the news!

Jeremy Laumon (@_plop_) 's Twitter Profile Photo

I was wondering how much time Windows' "real time virus protection" was costing me when compiling. On my laptop, it's about 300 ms per cpp file.

Jeremy Laumon (@_plop_) 's Twitter Profile Photo

Hey Martin Leitner-Ankerl @[email protected] I'm looking at the details of unordered_dense and I have a question: why use only 1 byte of hash fingerprint? Using 2 bytes doesn't help meaningfully? (2 bytes for the distance would be enough, no?)

Jeremy Laumon (@_plop_) 's Twitter Profile Photo

Finally wrote a blog article about the use of USN journals in Asset Cooker! It even mentions Dark Souls. danglingpointers.com/post/asset-coo…

Thierry Cantenot (@thierrycantenot) 's Twitter Profile Photo

I wrote a blog post about some thoughts and experiments about the usage of memory arenas in C++: tcantenot.github.io/posts/memory_a…