Silent (@__silent_) 's Twitter Profile
Silent

@__silent_

Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster.

ID: 232185364

linkhttps://cookieplmonster.github.io calendar_today30-12-2010 13:27:16

12,12K Tweet

12,12K Followers

207 Following

Silent (@__silent_) 's Twitter Profile Photo

Looks a bit rough so far but it's still probably a year away - might turn out interesting! I also should try the original games, the only one I played in the past was Screamer 4x4, a spin-off.

Silent (@__silent_) 's Twitter Profile Photo

The stuff I worked on is now getting their own "it broke on Windows 11 and I fixed it" videos - how the tables have turned. That said, it's just an outdated dependency and not something I overlooked at the time! Will be an easy fix. youtube.com/watch?v=bIQ8MU…

Peter (@pagb666) 's Twitter Profile Photo

There we go again, new demo fest, same old issues. 7 demos, 4 didn't have either Mouse invert or Vsync/FPS cap... it's 35ºC here, and my GPU is blowing hot air because some demo is running at 270fps 🥵 Guys, take care of little details like this, helps with the first impression.

Silent (@__silent_) 's Twitter Profile Photo

THIS is what I've been working on when I'm not modding or reviewing racing games - a culmination of years of work as a Gameplay Programmer is finally out for everyone to enjoy. It’s been a very long journey, and I’m incredibly excited to see the reception! Big day for us ❤️

Silent (@__silent_) 's Twitter Profile Photo

It -is- slightly strange to see a 2025 UE5 game have ragdoll bugs that not even 2010 ragdoll mods for GTA SA had. I honestly thought ragdoll is a solved problem by now, especially in off-the-shelf engines

Silent (@__silent_) 's Twitter Profile Photo

Color me surprised, this game not only goes for "close enough" visuals but actually strives to achieve it by limiting itself on the technical level

Color me surprised, this game not only goes for "close enough" visuals but actually strives to achieve it by limiting itself on the technical level
Silent (@__silent_) 's Twitter Profile Photo

Is this game marketed exclusively for 13 year olds? I'm yet to learn anything about it from their socials, it's mostly shitposts so far

Silent (@__silent_) 's Twitter Profile Photo

Oh so now even on PS Vita I'm running into issues - Tony Hawk's Underground 2: Remix has a bug where memory cards over 2GB make it think there's not enough free space for saves... My 64GB SD card is quite a bit bigger than that.

Oh so now even on PS Vita I'm running into issues - Tony Hawk's Underground 2: Remix has a bug where memory cards over 2GB make it think there's not enough free space for saves... My 64GB SD card is quite a bit bigger than that.