Pierre Eigle
@eiglepierre
Artist, 3D modeler, Programer, Art director
ID: 1507700600905084933
26-03-2022 12:47:10
32 Tweet
308 Takipçi
22 Takip Edilen
Voxel based mesh deformation, for AR, using a custom mesh on Unity Unity3D (inactive) Made with Unity Amplify Creations
Animating particles directly by shader's vertex offset in order to make it run in AR Made with Unity Amplify Creations Lacoste
Only strong assets can get through a bear market🦖 Pierre Eigle always dreamed of having his own Daosaur so he carved it out of wood. The bear market will never affect our creativity! You are no longer alone, join us! #bearmarket
Chilling a bit with vertex displacement shader, for experimental retro rendering Made with Unity Amplify Creations $alacious
Looking back in my old files, found a capture of a gestion escape game project, made back in 2018 Made with Unity
A few captures of the creation of the motorcycles I did back in December for Heroes Motors NFT. Having models that are not only visually respectful from the original historical pieces, but also usable in real time (eg. Metaverse and games) really needs careful dedication.