Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile
Dmitry Ulyanov

@dmitryulyanovml

Founder @ avaturn.me, PhD

ID: 4010683096

linkhttps://dmitryulyanov.github.io/about calendar_today21-10-2015 16:20:47

336 Tweet

5,5K Followers

153 Following

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

Cool neural rendering work by Artem Sevastopolsky from Samsung AI. Creates a 3D portrait of human head that can be relit from a video captured with smartphone. Check out the project page! 🌐 saic-violet.github.io/relightable-po… 🎬 youtube.com/watch?v=qQnNal… 📝 arxiv.org/abs/2012.09963

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

This is insane. The image quality is almost flawless and the network captures even complex concepts as mirrors and reflections.

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

Great work, let's see what will win eventually -- end2end neural rendering or deep 3D modeling \w deep physics. Most likely there won't be a fight though and everything will converge to deep 3D + neural rendering as postprocessing

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

🚀Today we are launching a 3D virtual fitting room with Replicant Fashion house. 30+ designers, 60+ looks. Try them on your digital copy! 🌐 replicant.fashion/digitaltwin (on desktop) 🌐 apple.co/3xCAKDE (iPhone)

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

This was my first attempt to try-on clothes on the avatar. Created avatar by capturing front and back point cloud with Kinect and aligning them by hand. Simulated cloth in CLO3D. The second image is how it looks now at @in3D_io

This was my first attempt to try-on clothes on the avatar. Created avatar by capturing front and back point cloud with Kinect and aligning them by hand. Simulated cloth in CLO3D. The second image is how it looks now at @in3D_io
Avaturn (@avaturn_me) 's Twitter Profile Photo

Just pushed an update that drastically improves the skeleton. Now it's fully Mixamo compatible and you can plug-in in3D avatars into any game or environment that works with Mixamo rig.

Just pushed an update that drastically improves the skeleton. Now it's fully Mixamo compatible and you can plug-in in3D avatars into any game or environment that works with Mixamo rig.
Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

At in3D we managed to get a runner-up at Niantic Engineering AR competition. It's fun to run around the place in AR with your character. It certainly adds some flavour over playing a predesigned char. And it was easy to build thanks to ARDK framework!

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

LaMa: Resolution-robust Large Mask Inpainting with Fourier Convolutions Inpainting large regions on HD photos! 🌐 Code and paper: github.com/saic-mdal/lama 💻 Web app by Cyril Diagne: cleanup.pictures

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

Excited about this! UE team solved the automation of 'scan geometry -> metahuman geometry', and we solved the automation of 'scan texture -> metahuman texture' for our avatars! See full video at youtu.be/BK-ayKR8NlQ

Dmitry Ulyanov (@dmitryulyanovml) 's Twitter Profile Photo

So we are finally launching Avaturn. 🚀Well, we actually already posted this a month ago and we managed to drop a database on backend in 5 minutes after the launch. True story, but finally it's 100% live and will not crash again. Support us by sharing!

Avaturn (@avaturn_me) 's Twitter Profile Photo

🔥 #GoogleIO: Google unveils face tracking library for the web, compatible with ARKit blendshapes! 😮 💥 And we already bundled it into Avaturn! 🚀 Now you can create a life-like avatar with a selfie and animate it right in the browser. 💡 Want to try it out? Share and