yasirkula (@yasirkula) 's Twitter Profile
yasirkula

@yasirkula

Indie Game Developer

ID: 190270240

linkhttps://yasirkula.net calendar_today13-09-2010 14:40:17

650 Tweet

908 Followers

83 Following

yasirkula (@yasirkula) 's Twitter Profile Photo

A good thing about new Unity forums is that you can easily track Unity's official threads across all categories and get notified of new ones: discussions.unity.com/tag/official #unity3d #unitytips

yasirkula (@yasirkula) 's Twitter Profile Photo

TIL sprites with "Mesh Type" set to Tight can be cut incorrectly. This is Unity's default setting and although it's very rare, it does happen. Unity's response: issuetracker.unity3d.com/issues/2d-part… #unity3d

TIL sprites with "Mesh Type" set to Tight can be cut incorrectly. This is Unity's default setting and although it's very rare, it does happen. Unity's response: issuetracker.unity3d.com/issues/2d-part…

#unity3d
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I've created an editor script to lock TextMesh Pro FontAssets so that they can't be modified and won't be saved to disk (to prevent dynamic font assets from regularly appearing in source control): gist.github.com/yasirkula/edf4… #unity3d #unitytips

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I'd highly recommend this award-winning ~10-hour long story rich text based sci-fi game which is completely free: ryngm.itch.io/trigaea

Unity for Games (@unitygames) 's Twitter Profile Photo

After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee for our games customers, effective immediately. Learn more: on.unity.com/4dZLimi

After deep consultation with our community, customers, and partners, we’ve made the decision to cancel the Runtime Fee for our games customers, effective immediately.

Learn more: on.unity.com/4dZLimi
yasirkula (@yasirkula) 's Twitter Profile Photo

Wanted to highlight a fairly new feature of my Inspect+ plugin: inspecting a Type's static variables. Available at: github.com/yasirkula/Unit… #unity3d #unitytips #madewithunity

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A key member of Unity CoreCLR team has announced his resignation. I'm looking forward to CoreCLR so this is bad news for me. #unity3d mastodon.social/@xoofx/1139973…

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Unity Asset Manager now supports cherry picking assets from Asset Store packages! #unity3d discussions.unity.com/t/explore-the-…