Torbjorn Laedre
@tlaedre
Independent Game Developer. Principal Engineer Unity Demo Team (Enemies / Heretic, Book of the Dead, Adam, Blacksmith). Prev @ DICE / EA / Ubisoft / Scattered.
ID: 199612513
07-10-2010 09:34:32
415 Tweet
821 Followers
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“Low-level thinking in high-level shading languages” is in my top 3 most influential presentations, one that changed the way I think about shader programming. 2023 was the 10th anniversary so I tried a quick refresh and discussed developments since. interplayoflight.wordpress.com/2023/12/29/low…