Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile
Wes McDermott - wesmcdermott.bsky.social

@the3dninja

🚀 I’m a #3dartist 🖥️ Principal Director, Creative 3D Evangelist & Community Advocate @adobe 💡Subscribe for tips, inspo, & art 😉 Views are my own

ID: 22205493

linkhttps://www.behance.net/wesmcdermott calendar_today27-02-2009 23:23:42

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Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Little more work on PSP Bridge. I am experimenting with Claude to help me with the Painter API. And yes, PSP (Photoshop Painter) Bridge is also a nod to the playstation portable naming : ) One of my favorite consoles. #photoshop #substancepainter

Little more work on PSP Bridge. I am experimenting with Claude to help me with the Painter API. And yes, PSP (Photoshop Painter) Bridge is also a nod to the playstation portable naming : ) One of my favorite consoles. #photoshop #substancepainter
Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

More Substance Painter API experiments! This time, I added claude.ai as a "Painter Buddy" A learning tool to help new users get guidance without leaving Painter. No auto-create option, hands-on is the best way to learn😀

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Sneak peek at a tool and workflow I’ve been building with Claude.ai + the Substance Painter Python API! It automates a Painter-to-Photoshop roundtrip, also I use a custom Parametric Filter I made for generating maps like normal. #SubstancePainter #photoshop

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Heading to SIGGRAPH? 🎉 Registration is now open for Substance Days! I’ll be there! Let me know if you’re going too! teamwork.adobe.com/substance-days… #siggraph2025

Heading to SIGGRAPH? 🎉 Registration is now open for Substance Days! I’ll be there! Let me know if you’re going too! teamwork.adobe.com/substance-days… #siggraph2025
Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Had a blast toon-ing up my character in Cinema 4D using the Redshift Toon Shader. Always fun giving things a little extra style! Learned a lot of really great tips from E.J. Hassenfratz awesome tutorials on RS Toon! #anime #characterdesign #cartoon #toon #redshift #cinema4d #c4d

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

As digital artists, we use a lot of tools. But, at the end of the day, it’s our experience and understanding that help us push past technical limits. Even when new features roll out, they’re only as useful as our understanding of the problem they solve.

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

I've been getting back into scripting again lately and checking out the Substance Painter API and ExtendScript in After Effects. It's been pretty fun to try and create some automations for workflows.

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

I've been creating an MCP server for After Effects to drive a 3D pipeline. Claude processes natural language requests, which are translated into Ae commands via ExtendScript. Here’s a quick peek at the workflow in action. #AfterEffects #MCP #Substance3D

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Here's an update video for my After Effects MCP workflow to power a 3D pipeline. It connects Ae, PS, or Painter to Claude AI so I can trigger tasks with natural language. #mcp #AfterEffects #claudecode

Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Playing around with Harmonize in Photoshop (beta). Here's a look at a model I created with Blender and Substance Painter, quickly composited into a scene. #photoshop

Playing around with Harmonize in Photoshop (beta). Here's a look at a model I created with Blender and Substance Painter, quickly composited into a scene. #photoshop
Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

Here’s a quick look at an unofficial API experiment. This one uses an LLM like Claude to assist new users learning Painter. It’s not without errors, but I'm looking to explore ideas, learn and see what is possible with pipeline tools. #substancepainter claude.ai