Sleazy Ronin (@sleazy_games) 's Twitter Profile
Sleazy Ronin

@sleazy_games

šŸŽ® Game Developer
⚔ Creating Neural Noir – A game of rage & awakening
šŸ“ Sharing indie dev insights & struggles
šŸš€ Follow for behind-the-scenes!

ID: 1772166254679236608

calendar_today25-03-2024 07:39:12

57 Tweet

28 Followers

481 Following

Sleazy Ronin (@sleazy_games) 's Twitter Profile Photo

Peep this whiteboxed tunnel I worked on using #UnrealEngine5 - care to share your own level progress? From block-out stage to its current stage! #GameDev #Whiteboxing #LevelDesign

Peep this whiteboxed tunnel I worked on using #UnrealEngine5  - care to share your own level progress? From block-out stage to its current stage!
#GameDev #Whiteboxing #LevelDesign
Sleazy Ronin (@sleazy_games) 's Twitter Profile Photo

The sad thing about #scopecreep is that it’s almost inevitable early in your #gamedev journey, no matter how aware you think you are.

Sleazy Ronin (@sleazy_games) 's Twitter Profile Photo

I’m starting out fresh on X, and looking for #indiedev ā€˜s to follow and become friends with! Help me grow my community and possibly yours, mutual follows are blessed šŸ«¶šŸ¼ #IndieDevs

Sleazy Ronin (@sleazy_games) 's Twitter Profile Photo

Both experienced and inexperienced #gamedev suffer from inevitable scope/feature creep, mostly due to exploration and tackling the unknown. The only way to prevent it is to stand still, but how could one progress anywhere motionless?