Ryan Brucks (@shaderbits) 's Twitter Profile
Ryan Brucks

@shaderbits

Technical Art Fellow, Epic Games

ID: 784441968504016896

linkhttp://shaderbits.com/blog calendar_today07-10-2016 17:15:14

698 Tweet

11,11K Followers

110 Following

Ryan Brucks (@shaderbits) 's Twitter Profile Photo

Another quick preview of the Caustics Generator in #UE4 .26. Can can adjust the caustics and waves live and then render a subUV after previewing. They are affected by the sun angle. Detail to follow tomorrow at the #UnrealEngine #twitchtv stream Two O'clock. #gamedev #realtimeVFX

Ryan Brucks (@shaderbits) 's Twitter Profile Photo

Another quick preview of the Caustics Generator in #UE4 .26. You can adjust the caustics+waves live then render a subUV. now #YouTube They are affected by the sun angle. Detail to follow tomorrow at the #UnrealEngine #twitchtv stream Two O'clock youtube.com/watch?v=xRXdMn… #gamedev

Lina (혜원) (@nikolobin) 's Twitter Profile Photo

FullBody IK solver is available in 4.26(currently preview). I worked hard on this one. So excited to see it out. It's skeleton agnostic. Will add more gifs of my awesome test assets from UE Marketplace.

Ryan Brucks (@shaderbits) 's Twitter Profile Photo

Love tech art and want to come work with us on exciting games or tech demos? We are looking for folks, check out the job page for more specifics.

Ryan Brucks (@shaderbits) 's Twitter Profile Photo

Minor correction for stream yesterday: SingleLayerWater does not yet have any RTX specific evaluation for the water itself, but RTX can replace the Screen Space reflections on top of the water. You can see that in this FortniteGame #RTX trailer here. youtube.com/watch?v=AS_3gm…

Ryan Brucks (@shaderbits) 's Twitter Profile Photo

Wow this is so cool! This was the first game I ever got to work on (not counting ut2004 which was just one level). We had a lot of fun making this back then.

Alex Bosworth (@alexbosworth) 's Twitter Profile Photo

According to sources, VISA requires 149 KWH of energy to perform 100,000 transactions on its global settlement network. The Lightning Network is over 1 million times more energy-efficient than this outdated network. If you are still using VISA I guess that you love wasting energy

Partikel (@partikelvfx) 's Twitter Profile Photo

The Unreal and Unity april fool jokes is unintentionally the best comparison of the engines ever made. x.com/UnrealEngine/s… VS x.com/unity3d/status…