Radiance Fields
@radiancefields
Documenting the exciting progression of radiance field based technologies, including but not limited to Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting
ID: 1708860911157477376
https://radiancefields.com 02-10-2023 15:06:31
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NVIDIA’s been talking a lot about how Gaussian Splatting is powering simulation and physical AI applications and now they’re showing how you can do it too. At the upcoming NVIDIA GTC DC, they’re digging into how teams are scaling reality capture pipelines with radiance fields to
Did you know the Imperial Palace in Dune: Prophecy, a kilometer wide environment reconstructed from over 18 million gaussian splats, was reconstructed on a single RTX 4090? I spoke to julien hery and the Rodeo FX team about how they pulled it off, why Gaussian Splatting is
[1/N] Excited to introduce "SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms." We extend 3DGUT with LiDAR support and render a wide range of sensors 10-20x faster than ray tracing and 1.5-10x faster than prior rasterization work. research.nvidia.com/labs/sil/proje…
Apple just officially confirmed gaussian splatting powers their Personas. Widely suspected, finally confirmed. Persona captured by Brad Lynch
If you're looking for a summary of gaussian splatting, check out the freshly published "The Impact and Outlook of 3D Gaussian Splatting", from co-first author of gaussian splatting, Bernhard Kerbl. arxiv.org/pdf/2510.26694