LockTheMage (@lockthemage) 's Twitter Profile
LockTheMage

@lockthemage

Blue Sky 👇

ID: 1717320288474640384

linkhttps://bsky.app/profile/lockthemage.bsky.social calendar_today25-10-2023 23:21:19

1,1K Tweet

542 Followers

146 Following

LockTheMage (@lockthemage) 's Twitter Profile Photo

Added a time system to the game! Decided not to simulate offline to keep dev time manageable. Hooked up day/night cycles, added an island base and some stars in the background. Added some other qol like tools are disabled when you tap off the island

LockTheMage (@lockthemage) 's Twitter Profile Photo

I set out in January to make a game in a month and I did it Yay! So im calling the KillingTree project done! I was originally planning on releasing the KillingTree on the app store. I personally don't enjoy so im not going to. Stay tuned for Februarys project #indiedev #unity

LockTheMage (@lockthemage) 's Twitter Profile Photo

Here's a quick prototype of the visuals I'm imagining for my new project I'm feeling really inspired by little line art doodles. Like a little fantasy world thats been sketched and come to life. What do you think? This is just using a simple shader graph. Not very efficient

LockTheMage (@lockthemage) 's Twitter Profile Photo

Hey everyone! Id like to introduce you to my next project called "TheMagicHat". I spent last night putting together this basic demo for the visuals. Im thinking it will be a simple little rpg. Uhh ohh it looks like you're missing your staff 😱 #indiedev #gamedev #unity

LockTheMage (@lockthemage) 's Twitter Profile Photo

Progress over the last day and a half on The Magic Hat project 🥳🙌 *Inventory System *Equipment System *Item / npc interaction *Item Spawn System *Item data architecture *Basic combat system (needs more work) *Npc / monster spawn & movement *Basic animations #indiedev #gamedev

LockTheMage (@lockthemage) 's Twitter Profile Photo

Animation system is done 🥳 ill post more specifics tomorrow. I need sleep. Heres a video of how my enemy ai works -Large red circle is its vision -Yellow circle is hearing -If monster can hear you a point is placed close to player to investigate #indiedev #indiegame #gamedev

LockTheMage (@lockthemage) 's Twitter Profile Photo

TheMagicHat Updates 🧙‍♂️ Player color (lore)👌 Enemy Knockback👌 Damage amount numbers 👌 Particles for both enemy attacks & player 👌 Animation system 👌 Enemy Death 👌 Player Health (currently disabled dying for testing)👌 Something's missing 🤔 I want my loot 🗡️🪙 #indiedev

LockTheMage (@lockthemage) 's Twitter Profile Photo

TheMagicHat Update 🧙‍♂️ - Dialogue system is complete! We have a complex thought bubble system where player and npc's react to the world around them and make offhand comments. A much less complex chat system that displays chat text featuring the npc! #indiegame #gamedev #unity

LockTheMage (@lockthemage) 's Twitter Profile Photo

My procedural stick generator!! Im so happy about this. This is the coolest thing ive ever made. TLDR: My current project "TheMagicHat" will have stick collecting for magic. #indiedev #gamedev