kushan (@kushan019) 's Twitter Profile
kushan

@kushan019

Tekken 8 did this to me

ID: 1664591995590037504

linkhttps://www.youtube.com/channel/UCxJ0KaBMZPcOf8hLeEyCkvQ calendar_today02-06-2023 11:17:25

14 Tweet

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kushan (@kushan019) 's Twitter Profile Photo

The crazy part about S2 Steve for me was that they gave him 18 buffs he didn't need and 3 nerfs he also didn't need. I think you could say that about any character in S2 but at least most of the other characters feel like "ultimate" versions (like Ben 10) of their S1 self.

kushan (@kushan019) 's Twitter Profile Photo

I haven't seen any evidence to suggest that T8 Steve's weaves are more evasive than older versions. I think it's a placebo because we are constantly interacting at range 1 now.

kushan (@kushan019) 's Twitter Profile Photo

I still can't get around how bad T8 Steve feels to play. If anyone has any general advice on how to make him CONSISTENTLY VIABLE at high levels (GoD+) of play it would be great.

kushan (@kushan019) 's Twitter Profile Photo

Tekken 8 combos are just bloated and ugly. Strong aerial tailspins go against the established combo system logic by reducing pushback and it is an unnecessary feature that adds no positive value to the game. What it does is it further homogenizes the cast, giving characters

kushan (@kushan019) 's Twitter Profile Photo

Discourse surrounding Tekken 8's design often gets messy because whenever someone criticizes the game, people assume it's because the person complaining got outplayed by their opponent. Sometimes it's just a design critique and that's good. Design is meant to be experienced,