Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile
Blanky | R-leeo Maoate

@imblanky

CEO at @UDDevs | Building Branded Experiences in UEFN 📩: [email protected]

ID: 1225384378160701440

linkhttps://upsidedown.gg calendar_today06-02-2020 11:44:11

1,1K Tweet

1,1K Followers

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UPSIDE DOWN (@uddevs) 's Twitter Profile Photo

In some cases, parameters can get messy when working with complicated materials. 🧽 With colors, you can use the alpha channel in a vector4 to act as a parameter. Here are some examples of how we use them. Do what works best for your workflow! #gamedev #materials #UEFN

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Does anyone know of a material that does a swipe / shine effect over objects regardless of camera view and mesh UV's? I have one but wasn't sure if anyone would be interested in learning how it works. Looked online but couldn't find anything. Most stuff were UV related. 🤷‍♂️

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Did I spend the last 2 days thinking my solution was wrong only to find out that it did indeed work... yes. Should I have just stuck to my gut? possibly... lol. 🤷‍♂️ Hope this helps some peeps. Should work on any mesh. Has some customization to it. Let me know what you think! 😎

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

The things you can do with Flipbook’s are crazy underrated. If used right, it can heavily save your project size and make systems much more versatile to work with! I’ll cover more advanced applications in future posts! 😎

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Sorry guys, it's official, pineapple does not go on pizza... 🍕🤷‍♂️ Been a bit busy lately. Was going to cover more advanced topics this week but I've realized how difficult it is to condense them into smaller more direct posts without being super complicated and taking most of my

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Just my personal opinion on the current ecosystem: The current state of FNC as an ecosystem is a mess and uncontrolled. From get rich quick schemes to scam maps to even the stability of the platform. Everyday on this platform I question why I would want to invest any type of

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Yo, go upvote bug for Quality Switch node. Which has needed to be fixed for a LONG time. Will help with optimization, performance across all devices. And so I can make cool water shaders that I would have been able to make for Spongebob. 😔 forums.unrealengine.com/t/quality-swit…

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

Team Pillars is finally in Epic Picks! 🔴🔵 Did it take 5 months? Yes. ⌚ Did we get told less than 24 hours before it went live? Also yes. Did the game break right before going live? lol Absolutely. Regardless, grateful for the opportunity! Give it a try if you haven't lol.

Blanky | R-leeo Maoate (@imblanky) 's Twitter Profile Photo

During our time working on SpongeBob, Meep was one of our core modelers who developed over 200+ UEFN assets that are currently being used in the SpongeBob experiences! 🍍 Definitely check out his work alongside driz who created the textures to bring the assets to life!

DolphinDom 🐬 | Dominic Catelani (@dolphindom) 's Twitter Profile Photo

Game #5: Slurpent This one nearly broke me, but it’s also the minigame I’m most proud of so far. I wanted to go way beyond the classic retro Snake look and fully animate everything, every segment, every turn, every tiny detail. Materials are not my strong suit, so getting this