Bill Ramsour (@gamedevbill) 's Twitter Profile
Bill Ramsour

@gamedevbill

coding for @polysketchvr.
shadering for myself. ex @unity3d

app: polysketchvr.com
vids: youtube.com/c/GameDevBill

ID: 906957871878897664

linkhttp://gamedevbill.com calendar_today10-09-2017 19:09:41

453 Tweet

439 Followers

155 Following

Gabriel (@somehoopyfrood) 's Twitter Profile Photo

This boring image is VERY exciting :D Thanks Andreas Atteneder for the fantastic GLTF plugin! Landing soon, this means Polysketch exports will retain position, scale, rotation _and_ hierarchy data. And we can do so much more now, too! The app is suddenly 100X better for game dev!

This boring image is VERY exciting :D 
Thanks <a href="/tteneder/">Andreas Atteneder</a> for the fantastic GLTF plugin!

Landing soon, this means Polysketch exports will retain position, scale, rotation _and_ hierarchy data. And we can do so much more now, too! The app is suddenly 100X better for game dev!
Andrew C. Wang (@andyman404) 's Twitter Profile Photo

I was using polysketchvr for the first time today, on Oculus Quest 2. Rigged & animated the mouse waiter w/ Blender 🔶, & made it playable in Unity. PolySketch is a really intuitive 3D modeling tool for #lowpoly art. polysketchvr.com #GameDev #ScreenshotSaturday

Spritemare (@kevinbehm1) 's Twitter Profile Photo

Had a ton of fun last night on polysketchvr making this little guy. #vrart is such a freeing medium, and the poly count on this model is super low, something like 4.1k. You can also download the model from my Sketchfab link skfb.ly/oEASU #vr #3dmodel #quest2 #art

Bill Ramsour (@gamedevbill) 's Twitter Profile Photo

#unitytips Unity changed play mode options. Default settings will go back to breaking play mode. Now go to Edit->Preferences->AssetPipeline and set "AutoRefresh" to "Enabled Outside Playmode" You can once again edit scripts without breaking your play session #unity3d

#unitytips

Unity changed play mode options. Default settings will go back to breaking play mode.

Now go to Edit-&gt;Preferences-&gt;AssetPipeline and set "AutoRefresh" to "Enabled Outside Playmode"

You can once again edit scripts without breaking your play session #unity3d
Gabriel (@somehoopyfrood) 's Twitter Profile Photo

Not making any $ of this thing yet, but reviews like this make it worthwhile. So happy that polysketchvr is enabling people to jump right into 3D modeling, zero fancy-pants knowledge or clumsy old methods required. Many thanks Rose Tinted Dreams, excited to see what you create!

Not making any $ of this thing yet, but reviews like this make it worthwhile. So happy that <a href="/polysketchvr/">polysketchvr</a> is enabling people to jump right into 3D modeling, zero fancy-pants knowledge or clumsy old methods required.

Many thanks <a href="/rosetintedreams/">Rose Tinted Dreams</a>, excited to see what you create!
Gabriel (@somehoopyfrood) 's Twitter Profile Photo

Hey indie XR creators, developers, artists who'll be in SF during GDC ... mobile meetup is good-to-go! This is a casual, ad-hoc meetup, no GDC badge required, just a love for XR creation and experiences :) Eventbrite: eventbrite.ca/e/indie-xr-mob… Discord: discord.gg/QQ8Hz9Fq 😁

Mischa Winkler (@ronjart) 's Twitter Profile Photo

With all their shortcomings, Meta avatars are still some of the best available, especially if you focus on Quest hardware. I wrote a guide on how to integrate them into Unity with for multiplayer use with Normal networking: medium.com/@mischa.winkle…

Bill Ramsour (@gamedevbill) 's Twitter Profile Photo

Playing with multiplayer libraries for #unity3d to see what tamador would be like with more people. So far, I've learned that each library solves some things really well and some not so much. Now to see which will require the least-ugly workarounds.

polysketchvr (@polysketchvr) 's Twitter Profile Photo

v56 just released, now with an in-app tutorial that should help you get started quick and easy. Also, sample scenes and bugfixes :) Life has settled down a bit here, hoping for weekly-ish updates going forward

v56 just released, now with an in-app tutorial that should help you get started quick and easy. Also, sample scenes and bugfixes :)

Life has settled down a bit here, hoping for weekly-ish updates going forward
Pencil ✏️ (@pencilxr) 's Twitter Profile Photo

It's #screenshotsaturday! This week we added dynamic shadows and lighting to Pencil! We also added new art lessons and a palm menu with new features based on community feedback. Join our community to try out Pencil! ✏️ discord.gg/XHgfG5ZWkJ

Pencil ✏️ (@pencilxr) 's Twitter Profile Photo

New Update for Pencil! ✏️🦉🌹 We have new models for free draw & new lessons to follow! The Lessons have a new guide to show you step by step what to add to your drawings! Join our discord to try out the latest version of pencil and start drawing today! discord.gg/fRAs7mjUBz

Bill Ramsour (@gamedevbill) 's Twitter Profile Photo

We've been hard at work on #DrawWithPencil Can't wait until it's ready to share more widely, but for now, be sure to hop into the discord! #MR #VR #AR #XR #Quest3

Pencil ✏️ (@pencilxr) 's Twitter Profile Photo

One of the new Halloween how-to-draw lessons is a goofy mummy! Have you tried out drawing any of the new spooks yet? #DrawnWithPencil

Pencil ✏️ (@pencilxr) 's Twitter Profile Photo

Wow!!🏆 What an honor to receive this award from UploadVR!! We look forward to making Pencil ✏️ better and better and can't wait to see all the drawings you all make in 2025 💖✏️

Wow!!🏆 What an honor to receive this award from <a href="/UploadVR/">UploadVR</a>!! We look forward to making <a href="/PencilXR/">Pencil ✏️</a> better and better and can't wait to see all the drawings you all make in 2025 💖✏️