Vantasia (@devroomvantasia) 's Twitter Profile
Vantasia

@devroomvantasia

I'm only active on Bluesky, and so may not check this account often. If you would like to contact me, please see the link in my bio.

ID: 1559259719457558531

linkhttps://vantasia.dev/links calendar_today15-08-2022 19:24:32

63 Tweet

9 Followers

133 Following

david (@david_is_neato) 's Twitter Profile Photo

put together a web page so i can generate these with a few taps instead of fiddling with photopea on my phone github.com/dgrenzo/gbcame…

Day of the Devs (@dayofthedevs) 's Twitter Profile Photo

✨DAY OF THE DEVS IS NOW A 100% INDEPENDENT, NON-PROFIT PROPERTY! ✨ Our mission has always been to help independent developers connect with their communities. Going nonprofit will help us do that, but to make it work...we're gonna need your help. 👇 youtube.com/watch?v=3OLqmM…

Matt Hughson (NES & Game Boy Developer) (@matthughson) 's Twitter Profile Photo

I've been procrastinating starting work on the bosses for Super Sunny World 🌞 (my upcoming NES game), and so I added a few new mechanics to the game: 1. Tiles that do damage to Sunny (aka spikes 💀). 2. Tiles that launch Sunny (aka springs ⏫) Both are temp art. #nesdev

Svavelstickan (@starfetchers) 's Twitter Profile Photo

Throwback to a game with 0 marketing, 300 followers on twitter and no bitches crushing it hard af on steams new and trending

Kenney (@kenneynl) 's Twitter Profile Photo

Working on "Input Mixer"! Using this online tool you can create your own set of input assets. Use effects (like shape, detail, shadow, outline, color, grunge) to generate over 800 unique icons in a single click — all for free! 【very early, WIP】#gamedev #gameassets

MALA PETAKA | WISHLIST NOW ON STEAM! (link on bio) (@malapetakafps) 's Twitter Profile Photo

Hi, everyone! Just want to announce that I've been laid off from my last work, so it means that I'll be working fulltime on Mala Petaka start from today! I'll update progresses here more often from now on. I hope everything is going well! Cheers!

Andrew Fray (@tenpn) 's Twitter Profile Photo

The PS2 manifesto: - 7-13 hours of content - Combine a few old ideas in a new way, or have one big new idea - no complicated character upgrade trees - limited online, little post-launch support - 2 ish years, 30 game devs - thanks for your money, on to the next one

FORMAT Group (@format_group) 's Twitter Profile Photo

FORMATGG LIVERPOOL PRESENTS // Vantasia ⚔️ Devroom-Vantasia joins the FORMATGG Liverpool show floor with The Saplum Cradle—a horror adventure where you use the dead's memories to explore a desert wasteland! 30//10//25 Grab your tickets below: 🎟️skiddle.com/e/40528845

Vantasia (@devroomvantasia) 's Twitter Profile Photo

Really excited for October 30th! 😄 It feels surreal to see another account sharing a game I've made, and even more to know I'll get to show the game off in-person... Can't wait!

Vantasia (@devroomvantasia) 's Twitter Profile Photo

Been going through the process of scaling down the rest of the art for my game into pixel art. A more painful process than you'd think, but the sprites look fantastic so far #madewithunity #gamedev #indiedev #pixelart

Been going through the process of scaling down the rest of the art for my game into pixel art. A more painful process than you'd think, but the sprites look fantastic so far

#madewithunity #gamedev #indiedev #pixelart
Vantasia (@devroomvantasia) 's Twitter Profile Photo

Very happy with the colour scheme on the backgrounds, but still need to refine the smaller details. #madewithunity #gamedev #indiedev #pixelart

Very happy with the colour scheme on the backgrounds, but still need to refine the smaller details.

#madewithunity #gamedev #indiedev #pixelart