Cobold 🦊 πŸ‡¨πŸ‡¦ (@coboldfox) 's Twitter Profile
Cobold 🦊 πŸ‡¨πŸ‡¦

@coboldfox

🦊 Devious Canadian Fox πŸ‡¨πŸ‡¦ He/Him
πŸ•Ή Game Dev / Programmer
🎨 Artist
50+ Free Vtuber Assets: ko-fi.com/coboldthefox 🐾

ID: 1499867875728834566

linkhttps://coboldthefox.carrd.co/ calendar_today04-03-2022 22:02:37

1,1K Tweet

315 Followers

146 Following

Cobold 🦊 πŸ‡¨πŸ‡¦ (@coboldfox) 's Twitter Profile Photo

I prefer to make my own tools instead of relying on packages, so here is some I've made while prototyping. Includes a mesh transfer utility, an inspector button attribute, custom tag implementations, polymorph lists, input axis dropdowns and a cursed Type selection field.

I prefer to make my own tools instead of relying on packages, so here is some I've made while prototyping.

Includes a mesh transfer utility, an inspector button attribute, custom tag implementations, polymorph lists, input axis dropdowns and a cursed Type selection field.
Cobold 🦊 πŸ‡¨πŸ‡¦ (@coboldfox) 's Twitter Profile Photo

In Unity, you may know about SerializeField to show private variables in the inspector, but have you ever found yourself making another public get variable so other classes can still read it? This trick makes a variable publicly readonly, private set and shows in the inspector.

In Unity, you may know about SerializeField to show private variables in the inspector, but have you ever found yourself making another public get variable so other classes can still read it?
 
This trick makes a variable publicly readonly, private set and shows in the inspector.
Cobold 🦊 πŸ‡¨πŸ‡¦ (@coboldfox) 's Twitter Profile Photo

It was hard to pick just 4, but these are my favorite VRChat moments from 2025! From Furality Somna, Vket and Soaring Fitness, I got to make new friends, workout with an amazing community and have lots of fun with my chicken nugget boywife. See you in 2026! 🧑

It was hard to pick just 4, but these are my favorite VRChat moments from 2025! From Furality Somna, Vket and Soaring Fitness, I got to make new friends, workout with an amazing community and have lots of fun with my chicken nugget boywife. 
See you in 2026! 🧑
Cobold 🦊 πŸ‡¨πŸ‡¦ (@coboldfox) 's Twitter Profile Photo

I like to heavily compose my gameobjects, so I made a class for instantiating prefabs with overridable data to leverage the flyweight pattern on scriptable objects more easily. Any prefab to implement components with configurable data will have overrides appear in the inspector.

I like to heavily compose my gameobjects, so I made a class for instantiating prefabs with overridable data to leverage the flyweight pattern on scriptable objects more easily.
Any prefab to implement components with configurable data will have overrides appear in the inspector.