Antoine Houdard
@antoinehou
Research Scientist @Ubisoft
Github: github.com/ahoudard
image processing, deep learning, optimal transport, neural rendering
ID: 560357008
http://houdard.wp.imt.fr 22-04-2012 15:06:19
72 Tweet
54 Followers
110 Following
📢Mon équipe chez Ubisoft recrute un stagiaire ingénieur pour un PFE de 6 mois pour expérimenter sur de l'automatisation de tests dans le game streaming mobile. Point bonus : vous aurez régulièrement l'occasion de m'entendre radoter sur l'input lag. jobs.smartrecruiters.com/Ubisoft2/74399…
I'm in San Francisco attenting #GDC2024, if you are there, don't miss our talk (with Georges Nader) on Monday March 18th at 9:30am in Room 2010, West Hall at the Moscone Center GDC Festival of Gaming Life at Ubisoft test
You are a M2 student looking for a reseach internship in neural rendering? Come work with us at @UbisoftLaForge (based in Bordeaux). Neural Textures for Complex Materials: jobs.smartrecruiters.com/Ubisoft2/74400… Neural Representation of Large-Scale Environments: jobs.smartrecruiters.com/Ubisoft2/74400…