Neonage (@_neonage) 's Twitter Profile
Neonage

@_neonage

Technical Artist, Unity Tools dev, Lvl 22.

Projects: github.com/neon-age
Join Open Labs! discord.gg/wWpqvwuf8J

ID: 890512288423305216

linkhttp://github.com/neon-age calendar_today27-07-2017 10:00:49

293 Tweet

410 Followers

101 Following

Alex K Dixon (@alexkentdixon) 's Twitter Profile Photo

Working on setting the scene and playing around with sound. (Sound warning, giant warning.) #MadeWithUnity #ScreenShotSaturday #IndieDev #GameDev

Alex K Dixon (@alexkentdixon) 's Twitter Profile Photo

Working on new habitats! Does the architecture feel like in fits in the landscape? What do you guys think? #MadeWithUnity #ScreenShotSaturday #GameDev

Harry Nesbitt 🐑 (@harrynesbitt) 's Twitter Profile Photo

Made a few key optimisations to my realtime global illumination system for #unity3d – grid volumes now follow the camera, and probes manage their own state to “sleep” when not needed. Speeds things up massively, and allows for much bigger (potentially infinite) levels! #gamedev

shana 😋 (andreia gaita) (@sh4na) 's Twitter Profile Photo

This project that Unity debuted this year, aimed at improving users' knowledge of Unity, improve tooling, level up creator skills, that was fun and inspiring, that a lot of people were looking forward to? Everyone in that team picture has been fired. unity.com/demos/gigaya

Tim Soret (@timsoret) 's Twitter Profile Photo

Unity's leadership keeps screwing up. The only team making a game internally has been laid off. The engine's future is uncertain. No AAA or ambitious game using HDRP has been released. Meanwhile they bought Weta for $1.625 billion... ? vice.com/en/article/v7v…

Tim Soret (@timsoret) 's Twitter Profile Photo

Unity is a headless chicken right now. It doesn't know what it wants to be. Really reminiscent of Adobe's Flash. I was there. Wonderful tool & community. Compounding terrible decisions. From ubiquitous to total disappearance in 10 years.

Kenney (@kenneynl) 's Twitter Profile Photo

I love Unity and I'll literally die on a hill defending it - but the layoffs are devastating not just to the talented folks they're losing but to the community as well. Gigaya (the game made by Unity) had a really positive impact on the community, it was important damn you.

Kenney (@kenneynl) 's Twitter Profile Photo

I feel like Unity is focusing on other industries (the army? automotive industry? film? gambling? architecture?) but forgets about the games. Open unity.com, the only game you'll see in their header video is Gigaya and that's now gone. Good job.

Neonage (@_neonage) 's Twitter Profile Photo

RIP Gigaya, RIP Open Projects, RIP Evangelism, RIP Unity Thank you, Riccitiello. Screw all of this shit. We have to build the future ourselves. 🤘

Neonage (@_neonage) 's Twitter Profile Photo

Added Ramp Gradient to Amplify Occlusion in URP! github.com/neon-age/Ampli… Amplify Creations #unity #madewithunity #gamedev #indiegame #rendering #opensource

Neonage (@_neonage) 's Twitter Profile Photo

Experiment with simplest SSGI effect, the scene has zero ambient light. It's like a blur sampled on AO rays distribution, in a few lines of code. Love the effect it produces! Even if it's cruel and inaccurate #unity #rendering #srp #madewithunity #gamedev #indiegame

Neonage (@_neonage) 's Twitter Profile Photo

It's like a picture i want to be inside of 😌 Love every little detail you've made! It is by far my most favourite type of open world game, where you just get embraced by the world itself, touching your very soul ❤ This is what i want to create!

Neonage (@_neonage) 's Twitter Profile Photo

Attempt at screen-space shadows blur (depth-aware) directly in surface shader. github.com/neon-age/VFX-L… #opensource #rendering #unity #indiedeveloper #gamedevelopment

Neonage (@_neonage) 's Twitter Profile Photo

Made a shader that renders fancy PBR from a single grayscale texture, including normals and parallax. github.com/neon-age/VFX-L… #opensource #rendering #shader #unity #madewithunity #IndieDevs #gamedevs

João Desager (@johnkazart) 's Twitter Profile Photo

Short demo of the SDF tools so far. Everything is non-destructive🙌 There are still some rendering aspects that need to be updated before I can move on to the UI though. Slow but steady progress👌 Releasing a prototype before the summer hopefully🙏 #b3d #blender #blender3d

Neonage (@_neonage) 's Twitter Profile Photo

Drunk Bullet! My submission to GMTK 2023 Jam itch.io/jam/gmtk-2023/… #gmtk2023 #GMTKJam #gmtk #gamedev #indiedev #madewithunity #itch