Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile
Dan Thomas ๐Ÿš

@dannyt

#gamesindustry growth advisory, bizdev, ops and marketingโ€ฆ or something ๐Ÿคทโ€โ™‚๏ธ
Fractional COO @apparanceuk | Co-director @LBMentorship | advisor @impressgames

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linkhttps://heydanthomas.com calendar_today10-12-2006 17:45:38

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Sam Swain โžก๏ธ Everything Procedural Conference (@ga5p0d3) 's Twitter Profile Photo

I can almost smell the chips and candyfloss as we are about to head down to Brighton next week for this year's Develop:Brighton 2025! It's set to be a hot one so bring suncream and perhaps a hat! Come and find Dan Thomas ๐Ÿš and I (and possibly Terrance the Lizard Doggo) for a chat ๐Ÿ˜€

I can almost smell the chips and candyfloss as we are about to head down to Brighton next week for this year's <a href="/developconf/">Develop:Brighton 2025</a>! It's set to be a hot one so bring suncream and perhaps a hat! Come and find <a href="/DannyT/">Dan Thomas ๐Ÿš</a> and I (and possibly Terrance the Lizard Doggo) for a chat ๐Ÿ˜€
Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile Photo

From many conversations with indies, pitching & funding is consistently the biggest mystery. So some friends have offered to lend a hand and give some brave devs live feedback on their pitch at our next event ๐Ÿ‘‡

Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile Photo

We've been discussing artist control within procedural systems *a lot* lately. This will be a fun one to follow ๐Ÿ‘‡ #GameDevelopment #UnrealEngine

Sam Swain โžก๏ธ Everything Procedural Conference (@ga5p0d3) 's Twitter Profile Photo

Following on from yesterdays first steps exploring artistic control of procedural scenes, we add hero buildings and automatic terrain surface effects and foliage. ๐Ÿฆ๐Ÿจ๐ŸŒณ๐ŸŒฒ

Following on from yesterdays first steps exploring artistic control of procedural scenes, we add hero buildings and automatic terrain surface effects and foliage. ๐Ÿฆ๐Ÿจ๐ŸŒณ๐ŸŒฒ
IMPRESS ๐Ÿ’œ indie games (@impressgames) 's Twitter Profile Photo

Huge thanks to everyone who joined us for the IMPACT! Pitch Up! Practice event in Bristol this week! ๐Ÿ’œ๐Ÿ‘ Pitching to publishers can sound scary, but we hope we were able to give you the right support to nail it and showcase the best of your project! ๐Ÿ’ช #IndieGameDev #indiegame

Huge thanks to everyone who joined us for the IMPACT! Pitch Up! Practice event in Bristol this week! ๐Ÿ’œ๐Ÿ‘

Pitching to publishers can sound scary, but we hope we were able to give you the right support to nail it and showcase the best of your project! ๐Ÿ’ช

#IndieGameDev #indiegame
Ashley Gwinnell (@ashleygwinnell) 's Twitter Profile Photo

#SteamNextFest can be overwhelming for a lot of indie game developers... ...but does it have to be? ๐Ÿค– I build marketing tools like Coverage Bot to help on the community-side! ๐Ÿ’š #indiedev #gamedev

Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile Photo

I've not been active on Twitter for a long time, because all it showed me was ads and anger. The past few days, being connected to so many #IndieGameDev folks has been a real welcome palette cleanser. I've seen so many cool games that weren't on my radar ๐Ÿฅณ

Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile Photo

Leaving my field and heading to Guildford on Friday to deep dive all things Apparance with Sam Swain โžก ๐Ÿฆ‹๐Ÿ˜ followed by some spooky Halloween funsies ๐ŸŽƒ If anyone's about and wants a #ProcGen nerd out, give me a shout. Might even treat you to a spooky pumpkin-spiced latte!

Dan Thomas ๐Ÿš (@dannyt) 's Twitter Profile Photo

If you're releasing a game in 2025 and are overwhelmed with the prospect of having to tackle creator outreach... ๐Ÿ‘‡๐Ÿ‘‡๐Ÿ‘‡

Sam Swain โžก๏ธ Everything Procedural Conference (@ga5p0d3) 's Twitter Profile Photo

Behold... Apparance Town Toy! Tinker with a tiny town. Fiddle with procedural forests, towns, and skyscrapers. Free download, link below. #ScreenshotSaturday #ProcGen

Behold... Apparance Town Toy! Tinker with a tiny town. Fiddle with procedural forests, towns, and skyscrapers. Free download, link below. #ScreenshotSaturday #ProcGen
Ashley Gwinnell (@ashleygwinnell) 's Twitter Profile Photo

Should you make a Winter Holiday update for your indie game? ๐Ÿง Will your community return for festivities? ๐ŸŽ…โ„๏ธ Let's look at some fabulous examples from Tiny Glade ๐Ÿฐ๐ŸŒฟ out NOW on Steam โœจ, Travellers Rest ๐Ÿบ, Play Gnaughty Gnomes demo!, Dig VR | OUT NOW on Steam VR & PS VR2!๐Ÿ‘ท and dive into the numbers to decide! ๐Ÿ”—๐Ÿ‘‰ impress.games/blog/best-indiโ€ฆ

Should you make a Winter Holiday update for your indie game? ๐Ÿง

Will your community return for festivities? ๐ŸŽ…โ„๏ธ

Let's look at some fabulous examples from <a href="/PounceLight/">Tiny Glade ๐Ÿฐ๐ŸŒฟ out NOW on Steam โœจ</a>, <a href="/TravRestGame/">Travellers Rest ๐Ÿบ</a>, <a href="/SandCastlesSt/">Play Gnaughty Gnomes demo!</a>, <a href="/DigVRgame/">Dig VR | OUT NOW on Steam VR & PS VR2!๐Ÿ‘ท</a> and dive into the numbers to decide!

๐Ÿ”—๐Ÿ‘‰ impress.games/blog/best-indiโ€ฆ