Popp Codd (@coddpoppo) 's Twitter Profile
Popp Codd

@coddpoppo

ID: 1647253518158315521

calendar_today15-04-2023 15:00:29

166 Tweet

13 Followers

107 Following

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Web3 gaming isn’t struggling. It’s maturing. The days of token first, gameplay later are over. Survival now depends on one thing: delivering tangible, scalable experiences. That means: Real infra Real LiveOps Real tools for developers Beamable Network is the backend layer

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

If you’ve ever: - Shipped a hotfix at 3AM - Juggled 6 backend tools to make one event work - Prayed your servers wouldn’t crash on Day 1 Beamable Network was built for you. LiveOps should feel like a power-up, not a panic attack.

Beamable (@beamable) 's Twitter Profile Photo

🚨 Live Service Gaming Summit – Austin 🚨 At 10:35 AM CT, TODAY Stream A brings together leaders from PlayStation, Bethesda, Cloud Imperium & Trapper Markelz of Beamable to talk Scalable Game Infrastructure. If you're building live games at scale — don’t miss it. 🔗

🚨 Live Service Gaming Summit – Austin 🚨

At 10:35 AM CT, TODAY Stream A brings together leaders from PlayStation, Bethesda, Cloud Imperium &amp; <a href="/trappermarkelz/">Trapper Markelz</a> of Beamable to talk Scalable Game Infrastructure.

If you're building live games at scale — don’t miss it.

🔗
Beamable Network (@beamablenetwork) 's Twitter Profile Photo

TLDR: Why Web3 Gaming Actually Makes Sense (Part 1: Infrastructure) Forget NFTs and tokens for a minute. It's time to break down Web3 gaming from the backend - where it actually matters. Traditional game infrastructure is bleeding studios dry. Let's look at real startup costs:

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Game developers need three things: speed, reliability, and sensible costs. Everything else is noise. Solana's architecture matches how games actually work: - Transactions finish before your next frame renders - Costs stay low even at massive scale - Infrastructure that handles

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Absolutely thrilled to have been verified from DePIN Hub / Hotspotty! 💜 Marked against critical criteria for a DePIN project, we’re proud to have received one of the top scores in the history of their evaluations. DePIN Hub sees the potential. How about you?

Absolutely thrilled to have been verified from <a href="/hotspotty/">DePIN Hub / Hotspotty</a>! 💜

Marked against critical criteria for a DePIN project, we’re proud to have received one of the top scores in the history of their evaluations.

DePIN Hub sees the potential. How about you?
Beamable Network (@beamablenetwork) 's Twitter Profile Photo

TLDR: Why Web3 Gaming Actually Makes Sense (Part 2: Integration Nightmares) Here's why most Web3 games fail: they're basically building two games at once. Game 1: The actual game. Unity. Game mechanics. Fun stuff. Game 2: All the Web3 features. Wallets. Assets. Blockchain.

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

TLDR: Why Web3 Gaming Actually Makes Sense (Part 3: Doing It Right) Let's talk about what works. No hype. No buzzwords. Just real infrastructure that makes sense for game devs. Web3 gaming done right means one thing: Everything works in your game engine. No platform

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

TLDR: Why Web3 Gaming Actually Makes Sense (Part 4: The Numbers) Time for real talk about metrics. Not marketing stats. Not whitepaper promises. Actual numbers from live games. Traditional game infrastructure: - 6-12 months setup - $150K minimum to launch - 30-40% ongoing

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

PlayFab walked so the Beamable Network could run. But PlayFab got acquired by Microsoft. GameSparks got sunset by Amazon. The Beamable Network is different: Decentralized. Composable. Built to last. Unstoppable games need unstoppable infra. And when you put the backend into

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Shipping once isn't enough anymore. Top titles now dominate engagement and revenue. F2P churn is brutal. LiveOps cadence is everything. Live Service isn’t a genre. It’s the market. So this is a message to current and future game devs: Power your game with infra built for

DePIN Hub / Hotspotty (@hotspotty) 's Twitter Profile Photo

Looking for real signal in DePIN? 👀 We just dropped a recap on 4 projects that met the Verified standard you’ve all been asking for! 🛠️ 💻 Hivello Official – multi-DePIN earnings in one app 🚗 NATIX Network – your dashcam, but onchain 🕵️ Session – the most private

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

TLDR: Why Web3 Gaming Actually Makes Sense (Part 5: The Future) Let's cut through the noise about "the future of gaming." Most of it’s hype. Here's what's actually happening. Games are getting more expensive to run. Live service is standard now. Players expect more features,

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

Psst, if you haven’t already, go mint your free Solana Season 0 Gaming Pass. You’ll get some sweet sweet Beamable Network points in the process too. Win-win 💜

Beamable Network (@beamablenetwork) 's Twitter Profile Photo

We’re on a mission to provide the infrastructure gaming deserves. It shouldn't be controlled by a handful of companies. Beamable Network distributes both the power and the opportunity.

We’re on a mission to provide the infrastructure gaming deserves.

It shouldn't be controlled by a handful of companies. 

Beamable Network distributes both the power and the opportunity.