Clear (@cleardesigns) 's Twitter Profile
Clear

@cleardesigns

3D | NoPixel Dev | Engineer | Email: [email protected] | [email protected]

ID: 1331239759

linkhttp://www.cleardesigns.net calendar_today06-04-2013 10:13:57

16,16K Tweet

6,6K Followers

294 Following

Hazel Brown (@hazelthehobbit) 's Twitter Profile Photo

I'm happy to present my second realtime hair tutorial! It's been a while now since my first one and I've got some new information to share that will help you elevate your realtime hair.

I'm happy to present my second realtime hair tutorial!
It's been a while now since my first one and I've got some new information to share that will help you elevate your realtime hair.
Clear (@cleardesigns) 's Twitter Profile Photo

GTA 6 has alot of cool stuff that people should be impressed about, but please at least research why it is impressive before tweeting shit.

Clear (@cleardesigns) 's Twitter Profile Photo

Love what I do for living cuz it gives me an option of always working with new stuff and figuring out new stuff. I really can't sleep working on some of these, hope one day you guys get to see it.

Nichole “Vapor” Ayers (@astro_ayers) 's Twitter Profile Photo

Just. Wow. As we went over Mexico and the U.S. this morning, I caught this sprite. Sprites are TLEs or Transient Luminous Events, that happen above the clouds and are triggered by intense electrical activity in the thunderstorms below. We have a great view above the clouds, so

Just. Wow. As we went over Mexico and the U.S. this morning, I caught this sprite.

Sprites are TLEs or Transient Luminous Events, that happen above the clouds and are triggered by intense electrical activity in the thunderstorms below. We have a great view above the clouds, so
Wes McDermott - wesmcdermott.bsky.social (@the3dninja) 's Twitter Profile Photo

I’ve been working on a Substance Painter plugin to help build a Photoshop-to-Painter workflow that pairs with the Image to Channel filter I made for Photoshop’s Parametric Filters. Still in the experimental phase, but it’s based on a workflow I use for my projects. #photoshop

I’ve been working on a Substance Painter plugin to help build a Photoshop-to-Painter workflow that pairs with the Image to Channel filter I made for Photoshop’s Parametric Filters. Still in the experimental phase, but it’s based on a workflow I use for my projects. #photoshop