Chema Guerra
@chemaguerra
// CEO and Lead Engineer at RandomControl SL:
// maverickrender.com
// maverickexcelsior.com
// My blog:
// brashandplucky.com
ID: 266748116
https://chemaguerra.com/ 15-03-2011 18:58:05
489 Tweet
160 Followers
110 Following
Our new displacement in action together with Sbsar materials from the Adobe Adobe Substance 3D library (most of them). There can be no better combination! 😍
Recently I dived into real-time anti-aliasing and implemented a Reprojection-based Temporal Anti-Aliasing Shadertoy prototype: shadertoy.com/view/ct33WB + Little write up in my blog: brashandplucky.com/2023/05/06/rep… #realtime #antialiasing #taa #glsl #coding #computergraphics #shadertoy
I've added support for Gaussian Splatting data to my engine. Here's a #VR test from within my Meta Quest Oculus 2 headset. #vr #gamedevelopment #gamedev #indiegame #indiegamedev #indiedev #customengine #gaussiansplatting
Maverick Studio 2025.1 and Maverick Indie 2025.1 are out Check out the new features in the GPU renderers for #visualization and portfolio work, including much improved #USD support and the option to import and render skinned characters cgchannel.com/2025/04/random… Maverick Render