Chase (@chasescooper) 's Twitter Profile
Chase

@chasescooper

Senior Technical Product Manager @epicgames for #UE5 #ControlRig. Previously Lucasfilm ILM.

ID: 1226520106424991750

linkhttps://bsky.app/profile/chasecooper.bsky.social calendar_today09-02-2020 14:56:04

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Keyojimbo (@keyojimbo) 's Twitter Profile Photo

Inu Games the Draw nodes in Control Rig graph. Draw Line, Draw Transform, etc. And enable debug draws with console commands at runtime ControlRig.EnableDrawInterfaceInGame 1 a.AnimNode.ControlRig.Debug 1

Lincoln Margison - Game Development (@lincolnmargison) 's Twitter Profile Photo

Dear diary, I'm in the controlrig kitchen and want to remember something useful. For context/info if anyone is working on procedural locomotion: - This is for a biped character, in regards to the leg timing specifically - Each leg is being triggered independently when out of

Dear diary, I'm in the controlrig kitchen and want to remember something useful.

For context/info if anyone is working on procedural locomotion: 

- This is for a biped character, in regards to the leg timing specifically
- Each leg is being triggered independently when out of
Aldanoah (@aldanoah0) 's Twitter Profile Photo

Getting back into gear again. I forget that i can also rig sometimes. V1 Model by Xetirano #ControlRig #UnrealEngine5 #ULTRAKILL

Getting back into gear again. I forget that i can also rig sometimes.

V1 Model by Xetirano

#ControlRig #UnrealEngine5 #ULTRAKILL
Chase (@chasescooper) 's Twitter Profile Photo

All the latest and greatest rigging updates in UE 5.6 ! #animation #rigging #ue5 #controlrig #maya youtu.be/C07u7oMpdwc?si…

Chase (@chasescooper) 's Twitter Profile Photo

I’ll be at #Siggraph this year. Come by the Society for Game Cinematic’s Tuesday night event to chat Unreal. Register below… lnkd.in/gqSuU_4Q #ue5 #controlrig #rigging #animation

I’ll be at #Siggraph this year. Come by the Society for Game Cinematic’s Tuesday night event to chat Unreal. 

Register below…

lnkd.in/gqSuU_4Q 

#ue5 #controlrig #rigging #animation
15demarF (@framed51) 's Twitter Profile Photo

Hey, I want everyone to appreciate these crumpling cat-walks from Portal 2 with me. I love the destructive set pieces of that game, and I'm dying to re-create them in Blender.

Unreal Engine (@unrealengine) 's Twitter Profile Photo

🎮Control Rig Physics🎮 Excuse me, have you got a license to drive that skeleton? Create procedural rigid body physics inside Unreal Engine’s Control Rig: 🔵Procedurally Spawn Physics bodies and setups. 🔵Drive skeletons and rigs with Physics. 🔵Animate with Physics. More

Unreal Engine (@unrealengine) 's Twitter Profile Photo

Moving your Maya pipeline to Unreal Engine is easy when you have the right documentation. Check out our docs on Unreal Engine for Maya Users, which includes: 🔹Animation and rigging differences 🔹Comparative workflow examples 🔹Maya content importing 🔹Real-time rendering,

Moving your Maya pipeline to Unreal Engine is easy when you have the right documentation. Check out our docs on Unreal Engine for Maya Users, which includes:

🔹Animation and rigging differences
🔹Comparative workflow examples
🔹Maya content importing
🔹Real-time rendering,
Matt Workman (@cinedatabase) 's Twitter Profile Photo

Chaos Cloth simulation in UE 5.6 has REALLY evolved and handles layered cloth sim for REAL TIME use. Huge emphasis on the relationship between sim and render mesh. I don't think I've ever watched a video that demoes the author process correctly

Chaos Cloth simulation in UE 5.6 has REALLY evolved and handles layered cloth sim for REAL TIME use.  Huge emphasis on the relationship between sim and render mesh.  I don't think I've ever watched a video that demoes the author process correctly
Amaresh Beuria (@amareshbeuria) 's Twitter Profile Photo

Rubik's Cube Rig in Maya! Tried to do a Dynamic Hierarchy setup in Maya inspired by Chase's presentation during UE Fest 2023, where he showcased this feature in Control Rig. Details in YT Description. (if interested) Next - Recreate this in UE🤓 youtu.be/uioGxKb838A

80 LEVEL (@80level) 's Twitter Profile Photo

Learn how to create a complete eye control system using Control Rig in Unreal Engine 5.6 with Stéphane Biava's tutorial. Watch: 80.lv/articles/learn…

Chase (@chasescooper) 's Twitter Profile Photo

Fun fact, I was the longest crewed artist on #Rango at around 120 weeks. Started week 1 and ended the last week of production when paramount made us change the ending 🤪

Stéphane Biava (@cheliell) 's Twitter Profile Photo

🤩 #Pole #Vectors can be tricky in Unreal Engine , but mastering them boosts your #rigging & #animation game! Learn how to: 🔹 Set them up with #IK solvers 🔹 Automate placement with #Compute #PoleVector 🔹 Use #Nulls, #Constraints & #SpaceSwitching 🎥 youtu.be/8E4WOIWnenU

Stéphane Biava (@cheliell) 's Twitter Profile Photo

🦸‍♂️Mr #Incredible x Unreal Engine #Metahuman just leveled up with the #Maya #Plugin guys! 🤩 Customize characters beyond the editor: Neutral pose, Skin weights & Expressions! Step-by-step workflow + seamless #UE5 integration :📌 youtu.be/uRLXfhmcr0g #UnrealEngine5 #Tutorial