Artem Simutin (@artemsimut) 's Twitter Profile
Artem Simutin

@artemsimut

ID: 1826384442060914688

calendar_today21-08-2024 22:22:49

99 Tweet

2 Followers

32 Following

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Today I switched to Zed It's amazing. The team did a great job last year on functionality, AI features, and stability. It reminds me of NeoVim's convenience. You must try it if you haven't - it's fire! 🔥

Today I switched to <a href="/zeddotdev/">Zed</a>

It's amazing. The team did a great job last year on functionality, AI features, and stability. It reminds me of NeoVim's convenience.

You must try it if you haven't - it's fire! 🔥
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[Kellio Editor] Day 15 Implemented timeline drag & drop feature... thanks to dnd kit which is fantastic library to work with 🔥 Plus I finished working on a few timeline primitives which will allow me to easily manage the timeline items positions, timings, etc... Here is a

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What is you primary AI provider? I personally like to use Grok everytime I have a question or need to debug something. If other let me know in the comments.

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This is what you need to use to implement drag & drop in React. Working right now with dnd kit library... man, it's so good and easy to use... It's simple, functional and works as you expect it to work. Here is the overview of the API: 1. Context - by using context you define

This is what you need to use to implement drag &amp; drop in React.

Working right now with <a href="/dndkit/">dnd kit</a> library... man, it's so good and easy to use... It's simple, functional and works as you expect it to work.

Here is the overview of the API:
1. Context - by using context you define
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[Kellio Editor] Day 16 Today I finally removed mocked preview image and implemented the actual player. Now it supports play, pause, fullscreen. Also, I did a bunch of progress on the timeline elements: now you can move them around, implemented playhead with seek functionality

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Day 17-19 of developing Kellio editor 🎬 Did a lot of work on the timeline and playback... Now it's the actual player which can render videos and text. It supports all the playback buttons, fullscreen preview, element positioning and resizing. Improved the timeline zoom a

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Day 19-21 of developing Kellio editor 🎬 Within two days I managed to implement minimal logic of videos export. Tomorrow going to play more with it and implement UI updates

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Day 23 of developing Kellio editor 🎬 The render media is done and now it shows rendering progress... it works really well. The only thing that the settings doesn't work rn but will be connected in a few moments... want to make other things work before doing that...

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Day 25 of developing Kellio editor Now the editor has support for videos, images, audio, text elements. Enhanced the timeline experience by adding vertical and horizontal scrollbars. Now doing the element resizing and moving to other tracks. Here is a quick preview...

Day 25 of developing <a href="/KellioAI/">Kellio</a> editor

Now the editor has support for videos, images, audio, text elements. Enhanced the timeline experience by adding vertical and horizontal scrollbars.

Now doing the element resizing and moving to other tracks.

Here is a quick preview...