The Arkensound (@arkensound) 's Twitter Profile
The Arkensound

@arkensound

ᛉ Videogame Music Studio ᚨ

In Sunnfjord (Norway) we craft emotionnaly rich melodies and soundscapes.

Orchestral, Nordic, Hybrid, Medieval, and more...

ID: 1892233342889693185

calendar_today19-02-2025 15:23:04

256 Tweet

77 Followers

550 Following

Ram Singh (@crossmindstudio) 's Twitter Profile Photo

#GeometryNodes #ProceduralModeling #Blender #ComingSoon #teaser I've been working on something exciting! A brand-new course focused on Geometry Nodes & Procedural Asset Creation is on the way. Here's a little sneak peek of what's coming. There's much more to share, So stay tuned

The Arkensound (@arkensound) 's Twitter Profile Photo

WTF ? You have become a AAA-license, your video games are leading the way.... and you go for an AI-generated trailer ?? 😐 This is non-cense to me.💁‍♂️ At the end: If Ai does the job, then why would the players pay the same price as before? 🧐 The price one pay is for salary

80 LEVEL (@80level) 's Twitter Profile Photo

Tanguy Talbert created a beautiful environment with the procedural tools he made with Unreal Engine's PCG inspired by Tiny Glade. See more: 80.lv/articles/these…

Art of Papayou (@papayoufr) 's Twitter Profile Photo

Je monte un studio de créa et je cherche des profils d’illustrateur, concept artist, animateur, 3D artist, photographe etc… susceptibles d’être activé selon les besoins des projets. Si ça peut vous tenter un mail > recrutement at lepassurlecote dot com ! (Mettez votre tarif

Je monte un studio de créa et je cherche des profils d’illustrateur, concept artist, animateur, 3D artist, photographe etc… susceptibles d’être activé selon les besoins des projets. 

Si ça peut vous tenter un mail > recrutement at lepassurlecote dot com ! (Mettez votre tarif
Pasquale Scionti (@scionti_design) 's Twitter Profile Photo

More progress of my next forest project From Cloudy day to dark rainy atmosphere This is standalone version running at 140fps 4k Native on RTX4090 NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS Lighting with Ultra Dynamic Sky Unreal Engine 5.5.4 Nanite and Ambient

More progress of my next forest project
From Cloudy day to dark rainy atmosphere
This is standalone version running at 140fps
4k Native on RTX4090
NO Lumen, NO Raytrace, NO Baking, NO Pathtrace, NO DLSS
Lighting with Ultra Dynamic Sky 
Unreal Engine 5.5.4 Nanite and Ambient
Eric Bourdages (@eze3d) 's Twitter Profile Photo

1st reason AI-Gen'd trailers shouldn't be okay, it's 100% false advertisement. You're showing an AI concept of a thing that doesn't exist/represent the reality of the game you're selling. 2nd it's disrespectful to creatives who make games & the intelligence of those who play them

80 LEVEL (@80level) 's Twitter Profile Photo

Blender Artist Niche Novus shared a video proving that these stunning sci-fi visuals are purely human-made, not generated by AI. See more of his work: 80.lv/articles/is-it…

Solarpunk | cozy survival game (@solarpunk_game) 's Twitter Profile Photo

Want to ROAST our game? 👀🔥 We are looking for dedicated players who will take Solarpunk apart and give us honest feedback so that we can offer you the best game possible! 🎮 Would you like to participate? Then fill out this Google Form. 👇 forms.gle/T7zJEaSTE4sEk7…