Web Game Dev (@webgamedevs) 's Twitter Profile
Web Game Dev

@webgamedevs

Community, newsletter, and resources for JavaScript and browser game developers.
🌐 Website: WebGameDev.com
💬 Discord: WebGameDev.com/discord

ID: 1600783365145505792

linkhttps://www.WebGameDev.com calendar_today08-12-2022 09:24:55

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perplex.gg (@perplexdotgg) 's Twitter Profile Photo

After listening to the community, we’re making big changes: Bounce is going free and open source! With community support, Perplex will continue to build towards our dream of a full-fledged game engine designed for the web. Stay tuned for the release and for more updates soon!

Verekia 🌐 WebGameDev.com (@verekia) 's Twitter Profile Photo

This is huge. A Next.js template, Bun support, version-controlled editor data as JSON, a comfortable Unity-like workflow and native app, TS just works out of the box, and it's free. Let's make some noise for this fantastic milestone of Babylon.js, folks.

Verekia 🌐 WebGameDev.com (@verekia) 's Twitter Profile Photo

To all the web devs out there who have ideas of games but never coded any: you can with your current skills. It's fun, extremely rewarding and fulfilling, and you learn a lot. You can start with DOM-based games, then explore Pixi/Phaser for 2D, or Three.js for 3D. #threejs

TresJS (@tresjs_dev) 's Twitter Profile Photo

Announcing TresJS v5.0 🎉 Our proudest release so far. Declarative Three.js for Vue gets a major upgrade: ✨ WebGPU experimental support 🛠️ New create-tres CLI tool ⚡ Re-imagined context 🔧 Refactored composables Ready to build the future of 3D on the web?

abeto (@abeto_co) 's Twitter Profile Photo

Ever dreamt of having a job where you deliver mail to the residents of a tiny planet? Us too. messenger.abeto.co #webgl #threejs

Adam Dalton (@robotiguy) 's Twitter Profile Photo

On Friday we launched something really special at Jamango!. For me, it’s one of the most beautiful and technically impressive game experiences I’ve ever seen in the browser and that’s not just because of how it looks. We released our first RPG builder template, the start of

perplex.gg (@perplexdotgg) 's Twitter Profile Photo

It's out! It's here! It's real! Bounce is out now and open source! npmjs.com/package/@perpl… codeberg.org/perplexdotgg/b… Proper docs, official examples, character controller implementation and more is coming soon. Contributions help ;) We can't wait to see what you build with it!

isaacmason (@isaac_mason_) 's Twitter Profile Photo

navcat, meet world. world, meet navcat. navcat is a new javascript pathfinding library for games and simulations, and it's fully open source ❤️ it does navmesh generation, pathfinding, crowd simulation, navmesh constrained movement, raycasting, more... and it's out on npm now

Web Game Dev (@webgamedevs) 's Twitter Profile Photo

🚀 Follow Web Game Database for insights and metrics about web games. Just launched by dek, it is already very valuable for tracking how your web game compares with others and understanding the web game market. The website is worth a bookmark too! ⭐️

dek (@shatterspine) 's Twitter Profile Photo

Web Game Database I set up a site to track online game CCU - Its similar to SteamDB but works for web games. I always find myself researching what performs well on steam and figured we could use something similar for online web games. Turns out theres 50k CCU across them!

Web Game Database

I set up a site to track online game CCU - Its similar to SteamDB but works for web games. I always find myself researching what performs well on steam and figured we could use something similar for online web games. Turns out theres 50k CCU across them!