Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿ (@volodxyz) 's Twitter Profile
Vladimir Cazacu | 𝕧𝕠𝕝𝕠𝕕▿

@volodxyz

Lead Technical Artist @ Amber Studio

ID: 1411299142110953475

calendar_today03-07-2021 12:22:07

3,3K Tweet

2,2K Takipçi

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Gergely Orosz (@gergelyorosz) 's Twitter Profile Photo

How it started: "AI vibe coding tools will replace devs!" How it's going: "Do this: - Provide it w a detailed spec - Break down tasks to small ones - Separate dev and prod envs - Do NOT give access to the agent to prod - Never trust the agent; verify every step it takes - ...

DarknessFX (@drkfx) 's Twitter Profile Photo

I don't understand TextureGraph. I tried to make something useful, but meh...🙄 What I think is fascinating is that, for a small plugin, it has its own editor and asset and workflow. For sure, it's a good template for anyone trying to make plugins with unique editor assets.🧵👇

I don't understand TextureGraph. I tried to make something useful, but meh...🙄
What I think is fascinating is that, for a small plugin, it has its own editor and asset and workflow. For sure, it's a good template for anyone trying to make plugins with unique editor assets.🧵👇
スミオ(SUMIO) (@tempkinder) 's Twitter Profile Photo

こちらがUE5でもちゃんと効果あること確認。なんでみんなオフなん。 Mask Material only in Early Z-passの効果と仕組み | #UE5 share.google/yUTRPfg3yiqIcG…

Sterling Crispin 🕊️ (@sterlingcrispin) 's Twitter Profile Photo

This is one of the craziest ideas I've ever seen. He converted a drawing of a bird into a spectrogram (PNG -> Soundwave) then played it to a Starling who sung it back reproducing the PNG. Using the birds brain as a hard drive with 2mbps read write speed. youtube.com/watch?si=HMtVd…

This is one of the craziest ideas I've ever seen. He converted a drawing of a bird into a spectrogram (PNG -> Soundwave) then played it to a Starling who sung it back reproducing the PNG.

Using the birds brain as a hard drive with 2mbps read write speed. 
youtube.com/watch?si=HMtVd…
Tyler Glaiel (@tylerglaiel) 's Twitter Profile Photo

Like 95% of game design essays look at a completed game and try to explain the design choices from that perspective. But games start as a blank project file and get built up iteratively from that. If you're trying to MAKE games, you need to view design as a process, not a result

スミオ(SUMIO) (@tempkinder) 's Twitter Profile Photo

UE5.6からVirtualTextureのMipの一部を通常のTexture Streamingと同様に扱える機能がひっそりと入りました。 Texturte内のVirutalTexturePrefetchMipsがその設定です。左がそれを設定したTextrue。これでVirtual Tetxture特有の遅延を解消しやすくなる(あえて両方のStreamingを遅延させてます) #UE5

おかず (@pafuhana1213) 's Twitter Profile Photo

UE5最新でAsync Load Asset「s」ノードが昨日追加されたみたい。地味に嬉しい #UE5 #UE5Study github.com/EpicGames/Unre…

おかず (@pafuhana1213) 's Twitter Profile Photo

更新 : Unreal Engine UpdateTracker UEのソースコードを見れるGitHubアカウントなら、UE5の更新内容の要約レポートをFolkしなくても見れるようにしました!(確認用のリポジトリを別途作った)

更新 : Unreal Engine UpdateTracker 

UEのソースコードを見れるGitHubアカウントなら、UE5の更新内容の要約レポートをFolkしなくても見れるようにしました!(確認用のリポジトリを別途作った)
Amit Mehar (@amu_mhr) 's Twitter Profile Photo

Improved ImGui widget integration, looks like a native tool now :) Also added filtering and improvements to ImGui asset picker. #UE5 #ImGui

なみとん 𓃠𓅪 (@koituwasugee) 's Twitter Profile Photo

UE5.6.0で確実に踏む不具合でしたので簡単にまとめました。 【UE5】〈Tips〉UE5.6でローカライズのテキスト収集時に.manifestの取得で失敗する問題の対処法 namiton.hatenablog.jp/entry/2025/08/… #UE5Study #ローカライズ

Tom Looman (@t_looman) 's Twitter Profile Photo

This is only 1 Niagara emitter to handle thousands of decals as particles using Data Channels! Significantly lower overhead on the GameThread and only a single component per grid cell. This also adds instancing to the decals which is normally not supported for individual decal

Wouter Weynants (@wweynants) 's Twitter Profile Photo

It’s a hot day. #UnrealEngine is open. My PC turns into a space heater. Why? Unreal keeps rendering frames all over even when I’m not doing anything. I built a plugin to pause viewport rendering after idle time. It resumes as you interact again. #gamedev #indiedev

Dmitry Karpukhin (@skx_doom) 's Twitter Profile Photo

So, disabling "r.Lumen.ScreenProbeGather.Temporal" helps getting rid of this ghosting (nothing else helped yet), but everything else starts to flicker violently, because undersampling. Makes me want to invest some more time into a custom GI solution 🥲