Jose Escribano (@shareisevolve) 's Twitter Profile
Jose Escribano

@shareisevolve

AI Programmer.
ex-@Crytek, ex-@Guerrilla.

ID: 276452554

calendar_today03-04-2011 11:32:59

77,77K Tweet

683 Takipçi

979 Takip Edilen

mamoniem, et al. 🌹♠️🦷🌿 (@_mamoniem) 's Twitter Profile Photo

As PC & handheld lover, NX wasn't enough! "Delusion" Engine runs natively on Steam Deck, without proton layer + full controller, touch pads & touch screen support. This will look pretty once lights & shadows are enabled again!! more info & longer video: mamoniem.com/delusion-on-th…

Shinobi602 (@shinobi602) 's Twitter Profile Photo

Terminator 2D: No Fate | Game Overview Trailer Full Video ▶️ youtube.com/watch?v=9ZysoX… Coming October 31 -- looks so good 🔥

Deedy (@deedydas) 's Twitter Profile Photo

Huge computer science result: A Tsinghua professor JUST discovered the fastest shortest path algorithm for graphs in 40yrs. This improves on Turing award winner Tarjan’s O(m + nlogn) with Dijkstra’s, something every Computer Science student learns in college.

Huge computer science result:

A Tsinghua professor JUST discovered the fastest shortest path algorithm for graphs in 40yrs.

This improves on Turing award winner Tarjan’s O(m + nlogn) with Dijkstra’s, something every Computer Science student learns in college.
Ioannis Koukourakis (@jkoukourakis) 's Twitter Profile Photo

Spent a little more time on refraction tonight. While not perfectly accurate, the result is fast and convincing enough to call it done.

Rozz Games (@games_rozz) 's Twitter Profile Photo

As I UK solo Dev, there is one thing I need to make a stand on. We cannot CANNOT allow censorship and removal of freedom of speech and expression by any governing body. Be FREE, create, be controversial and live. 🫶 Love and huge respect to you all 🫶

Wolfram von Funck (@wol_lay) 's Twitter Profile Photo

Instead of using UE, I built my own Vulkan engine for full control over rendering and memory. Features: - Data-driven rendering - Preallocated arenas, no runtime heap - Cascaded shadow maps - Temporal AA Currently building a fully 3D voxel GUI. #cubeworld #vulkan

MagnaDev (@barrierstudios) 's Twitter Profile Photo

Bobbing water reflection from my Castlevania-inspired project. This mimics a similar effect from Castlevania Bloodlines. The reflection is intentionally offset so that it shows the player crossing the bridge. #Metroidvania #GameMaker

El Club del Arte 🎨📷📚🖼🕍🎼 (@arteymas_) 's Twitter Profile Photo

Un hombre chino de 62 años pone a prueba los límites del qinggong (轻功), una técnica de artes marciales a menudo descrita como la capacidad de volar o moverse con extrema ligereza.

Omar 🍋 (@ocornut) 's Twitter Profile Photo

dear imgui 1.92.2 release github.com/ocornut/imgui/… - improving tab bar resizing logic (combining shrinking and scrolling). - misc keyboard nav fixes, table fixes, font fixes & many others. - backend fixes (vulkan+linux w/ some drivers, SDL_GPU use SDL_GPUTexture* as texture id).

dear imgui 1.92.2 release
github.com/ocornut/imgui/…
- improving tab bar resizing logic (combining shrinking and scrolling).
- misc keyboard nav fixes, table fixes, font fixes & many others.
- backend fixes (vulkan+linux w/ some drivers, SDL_GPU use SDL_GPUTexture* as texture id).