Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile
Keenan_Dev (Wishlist SCAVENGER ZERO!)

@scavengerdev

Solo dev (22) making a roguelike where you build mechs. Working title is SCAVENGER ZERO, subject to change.

keenan-dev.itch.io/scavenger-zero

ID: 1770147458732920832

linkhttps://store.steampowered.com/app/3168670/SCAVENGER_ZERO/ calendar_today19-03-2024 17:57:08

38 Tweet

26 Takipçi

10 Takip Edilen

Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

Working on optimizing the game for the upcoming demo. Yesterday I fixed a common freezing issue when entering/exiting the garage menu. Today I will be attempting to implement Unity DOTS / ECS. #indiedev #indiegame #mecha #メカ #pixelart #ドット絵

Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

A short look at the "Heavy Weight" item in my game. Sends out a shock wave when you land on the ground! #indiedev #indiegame #pixelart #ドット絵

Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

A short look at the planet "HARVEST" in SCAVENGER ZERO. I'll be adding unique terrain generation for this place soon! #indiedev #indiegame #pixelart #ドット絵

Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

A small look behind the scenes of what I'm working on; the ocean planet Aquarius generates with an underground layer called "The Depths" Aiming to have this planet playable for the next internal build also release date reveal soon #indiedev #gamedev #mecha #pixelart #ドット絵

A small look behind the scenes of what I'm working on; the ocean planet Aquarius generates with an underground layer called "The Depths"

Aiming to have this planet playable for the next internal build

also release date reveal soon

#indiedev #gamedev #mecha #pixelart #ドット絵
Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

For the tilesets on the new water planet I'm using a mix of auto-tiling and manually-added details to help blend between layers. My end goal is that all planets in the game will match this level of quality by the end of March. Still WIP! #indiedev #indiegame #pixelart #ドット絵

For the tilesets on the new water planet I'm using a mix of auto-tiling and manually-added details to help blend between layers. My end goal is that all planets in the game will match this level of quality by the end of March. Still WIP!

#indiedev #indiegame #pixelart #ドット絵
Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

Working more on the "lore bible" for my game today. It's a HUGE document that contains the entire history of SCAVENGER ZERO's world. It's mainly for reference & to ensure consistency when I'm writing, but maybe I'll share it some day #indiedev #mecha #gamedev

Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

This is Joe. Due to how damage calculations work in SCAVENGER ZERO, the game will not function if Joe is not loaded in the scene. You will never see Joe in normal gameplay. Say hi to Joe #gamedev #indiedev #joe #mecha

This is Joe. Due to how damage calculations work in SCAVENGER ZERO, the game will not function if Joe is not loaded in the scene. You will never see Joe in normal gameplay. Say hi to Joe

#gamedev #indiedev #joe #mecha
Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

Working on finishing the Star Map today. It lets you move freely around the star system and highlight planets to see a preview of them, as well as a bit of lore / info! #gamedev #indiedev #mecha #roguelike

Working on finishing the Star Map today. It lets you move freely around the star system and highlight planets to see a preview of them, as well as a bit of lore / info!

#gamedev #indiedev #mecha #roguelike
Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

Katana Zero is a big inspiration for my game. I spent time making a custom lighting shader for these rim lights! It's all automatic, no normal maps or sprite masks. Might post a tutorial in the future if there's a demand for it. #indiedev #indiegame #pixelart #ドット絵

Katana Zero is a big inspiration for my game. I spent time making a custom lighting shader for these rim lights! It's all automatic, no normal maps or sprite masks. Might post a tutorial in the future if there's a demand for it.

#indiedev #indiegame #pixelart #ドット絵
Keenan_Dev (Wishlist SCAVENGER ZERO!) (@scavengerdev) 's Twitter Profile Photo

Working on adding in more customization options for the player in the hub world. It's not as fleshed out as the mech customization, but I'm hoping it will be soon #indiedev #indiegame #pixelart #ドット絵

Working on adding in more customization options for the player in the hub world. It's not as fleshed out as the mech customization, but I'm hoping it will be soon 

#indiedev #indiegame #pixelart #ドット絵