P (@pyakubovsky) 's Twitter Profile
P

@pyakubovsky

dev

ID: 1504410310341496841

linkhttps://creative0p.com/ calendar_today17-03-2022 10:52:36

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ripple simulation + wave appearance based on: shadertoy.com/view/wdtyDH + Reflector demo: evolution-01.fly.dev #threejs #glsl

P (@pyakubovsky) 's Twitter Profile Photo

trying to build a game using webgpu #threejs + #golang backend (gorilla ws + msgpack) fresh, alpha, but in case if you want to check it evolution-01.fly.dev/world

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a bit of bot development having a great time creating fun stories about myself, friends, and colleagues using a combination of three pieces (OpenAI, Anthropic, StabilityAI) for interactive fun fiction story generation #bun #ai #bot #supabase source: github.com/pashaydev/unbo…

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computed physics for instanced mesh using tsl three.js + volumetric lights and some bloom evolution-01.fly.dev/compute

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trying to port grid fluid simulation written in WGSL github.com/kishimisu/WebG…, with three.js TSL compute. live: codepen.io/pashafd/pen/OP…

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The gameplay of my game's alpha version is shown here, however it's difficult to convey the variety of features and synergy between each sort of entity that I intend to include in a single message. Motivated by D2 and PoE #indiegame #gamedev #GodotEngine

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v.0.02 - a bit progress on player animations - new item bases & new types of weapons - skill tree with progression + couple new skills - ui improvements - buff's / debuff's / curse's systems that can effect every body in game with diff/unique behaviors #GodotEngine #indiedev

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Need to work on optimizations later, but game finally starts moving towards the idea 🕸️. #gamedev #GodotEngine #indiedev #arpg

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VFX + damage synergies improvements chance crit + effect to flat damage. Fire -> Burn DoT Ice -> Chill/Freeze Elec -> Shock (take more damage) Bleed -> DoT + extr damage on move Poison -> %HP DoT, stronger at lh Fr + Fi = expl, DoTs stack in intensity #gamedev #indiedev #arpg

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New character model & make kind of armor in Blender for each part of the body + rework animations, trying to make all more responsive. Also, mimics were added to the game, along with other small improvements. #arpg #gamedev #indiegame

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- basic character creation - visual improvements using physical light units - couple new active skills - xray #indiegames #gamedev #rpgmaker #darkfantasy