Jose L. Hidalgo
@pplux
Rendering Engineer @EpicGames/@sketchfab
@[email protected]
ID: 15055979
http://www.pplux.com 09-06-2008 09:48:35
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Krzysztof Narkowicz Screen space shadows code by Graham Aldridge: bendstudio.com/siggraph Phantastic work released under Apache-2.0
Epic Games Store launched in 2018 with an 88% / 12% revenue split. Now developers can also choose a new option: launch your PC game on EGS first for 6 months for a 100% / 0% revenue split. Devs earn more money, Epic reaches new customers, everyone wins. theverge.com/2023/8/23/2384…
I've updated my open source BRDF implementation (brdf.h) to v 1.2 - adding new VNDF sampling using spherical caps by Dupuy & Benyoub, reflectance parameter and more improvements. Grab it on GitHub here: github.com/boksajak/brdf. Original blog post is here: boksajak.github.io/blog/BRDF