Masterjun (@masterjun3) 's Twitter Profile
Masterjun

@masterjun3

TASer (often SMW). I sometimes write some fancy scripts in Lua! :D

ID: 256536824

linkhttp://youtube.com/Masterjun3 calendar_today23-02-2011 15:00:34

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Nowadays TASes are just too long and complex. So I made a TAS that uses the concept of muscle memory and just repeats the same actions until it wins the game! This keeps the movie file small and the run short: youtube.com/watch?v=CL9yGz…

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So I tried recreating my simple Pong game in this new Game Builder Garage game, and if you ignore the minor issues, it works perfectly!

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Here, I made a corner clip video of SMW, but it also displays an effective hitbox of each pixel, showing how it pushes the player. It's attempting to visualize why a clip is possible in the first place.

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Ever wondered what a modern TAS looks like on an emulator from 1997? Ever wondered what it *sounds* like? Enjoy a mix of terrific entertainment and horrific emulation: youtu.be/2vOeHyZOhmQ

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Introducing the revolutionary Tallscreen Hack! Playing retro console games on your phone has never been easier! It even adjusts gameplay to fit mobile gamers' needs! Truly the pinnacle of gaming! youtu.be/jMgOU10I-DM

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Here I made an image with all colors! Every single pixel has a unique color. The pool of colors is spread evenly across the entire RGB cube.

Here I made an image with all colors!
Every single pixel has a unique color. The pool of colors is spread evenly across the entire RGB cube.
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My favorite activity recently is forcing AIs to detect objects in very differently looking images than the ones it was trained on. Results range from "Wow, close enough" to "Yoshi is a traffic light".

My favorite activity recently is forcing AIs to detect objects in very differently looking images than the ones it was trained on.
Results range from "Wow, close enough" to "Yoshi is a traffic light".
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So I wondered what farming score looked like. It seems there are faster ways, and yet the idea of creating a koopa army walking into their doom did intrigue me...

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With how videos are carelessly converted and moved from one platform to another nowadays, I'd expect we're not far off from the peak of true video game layouts:

With how videos are carelessly converted and moved from one platform to another nowadays, I'd expect we're not far off from the peak of true video game layouts:
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Apparently the English Dell website uses your IP location to decide the cookie banner language and then machine translates it to English. The variations for the buttons "Accept All" and "Reject All" are amazing.

Apparently the English Dell website uses your IP location to decide the cookie banner language and then machine translates it to English.
The variations for the buttons "Accept All" and "Reject All" are amazing.
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So I video-stabilized the Raphael fight in Yoshi's Island... ...but I forgot an important detail about circles and pixel ratios on old consoles...