Emily Greer (@emilyg) 's Twitter Profile
Emily Greer

@emilyg

Co-founder & CEO Double Loop Games, Stats Geek, Figure Skater. Previously: Co-Founder & CEO, Kongregate

[email protected]

ID: 6328882

linkhttp://www.doubleloopgames.com calendar_today25-05-2007 23:03:51

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Jim Greer (@jimgreer) 's Twitter Profile Photo

Looking to send aid to Morocco? A friend with ties there recommended this GoFundMe organized by Moroccan academics giving to local NGOs Donating to an NGO directly was difficult (my bank declined the transaction at first) gofundme.com/f/psjn9p-morocโ€ฆ

Kenney (@kenneynl) 's Twitter Profile Photo

Unity will soon charge devs per-install after a certain threshold. I'd like to express my concerns regarding privacy (tracking installs/downloads), preservation and changing the whole business model while devs are using the engine for their projects. ๐Ÿซค blog.unity.com/news/plan-pricโ€ฆ

Emily Greer (@emilyg) 's Twitter Profile Photo

Truly terrible move for mobile developers, especially hypercasual. This seems likely to undermine Unity's dominance as an engine on mobile over time

Tom Francis ๐Ÿ”œ๐Ÿชฆ (@pentadact) 's Twitter Profile Photo

Don't often weigh in on the clusterfuck of the day, but in case it needs saying: Unity rug-pulling a new fee structure on devs is an astonishing scumbag move. blog.unity.com/news/plan-pricโ€ฆ (Thread)

Don't often weigh in on the clusterfuck of the day, but in case it needs saying: <a href="/unity/">Unity</a> rug-pulling a new fee structure on devs is an astonishing scumbag move. blog.unity.com/news/plan-pricโ€ฆ
(Thread)
Tom Francis ๐Ÿ”œ๐Ÿชฆ (@pentadact) 's Twitter Profile Photo

Not because of how much it shakes out to, but because a partner who can and will change how much of your revenue you owe them *after* you've made and released your game needs to be avoided like the plague.

Matt Haney (@matthaneysf) 's Twitter Profile Photo

SF the worst big city in the country for issuing new housing permits so far this year. This is why our rent is so high, a major contributing factor to homelessness, and why the state must/is intervening.

SF the worst big city in the country for issuing new housing permits so far this year.  

This is why our rent is so high, a major contributing factor to homelessness, and why the state must/is intervening.
Emily Greer (@emilyg) 's Twitter Profile Photo

The trust isn't repaired, but this is a big improvement. I'm putting my pitchfork away, but also keeping an eye on the progress of the various open source engines.

andrew chen (@andrewchen) 's Twitter Profile Photo

๐Ÿšจ LAST CALL FOR SPEEDRUN 2024 ๐Ÿšจ Here's the link: speedrun.a16z.com We are investing $500k in dozens of preseed startups at the intersection of Games x Tech You have just a few more days left to apply for A16Z SPEEDRUN closing THIS SATURDAY, 9/30

John Cooney (@jmtb02) 's Twitter Profile Photo

The Elephant Collection's ten games are packaged vertically in a high-rise, with beautifully themed floors, achievements, and behind-the-scenes anecdotes/history! We're putting in a ton of work making the collection feel extra special for y'all โค๏ธ

Jim Greer (@jimgreer) 's Twitter Profile Photo

We're doing focus groups for Roblox Studio for developers on other engine who don't use ours. We need more people who identify as female. Let me know if you're interested!

Jackson Vaughan (@jackrvaughan) 's Twitter Profile Photo

I had a great time speaking with Emily Greer on our latest GameChangers podcast! Emily co-founded Kongregate ๐ŸŽฅ Livestream Fridays @ 10AM PT and has had an incredible career in web and mobile games. In our conversation she shared insights on: ๐ŸŒŽ Her global upbringing and how she came to games ๐Ÿš€ The opportunity

Dean Takahashi (@deantak) 's Twitter Profile Photo

Sandbox MMOs are alive. Playable Worlds unveils Raph Kosterโ€™s new sandbox MMO Stars Reach venturebeat.com/game-developmeโ€ฆ via GamesBeat #MMO #StarsReach #PlayableWorlds Raph Koster

Raph Koster (@raphkoster) 's Twitter Profile Photo

Yesterday we announced that we are doing a Kickstarter for STARS REACH. We're doing this because the climate for games investment is terrible. We've raised a lot of money, and expect to keep raising. Being able to show support from players helps. Even a Follow goes a long way: