Amaresh Beuria (@amareshbeuria) 's Twitter Profile
Amaresh Beuria

@amareshbeuria

Lead Technical Animator @Funcom | UE Technical Animator & Blueprint Generalist. Views are my own.

ID: 623858181

linkhttp://youtube.com/amareshbeuria calendar_today01-07-2012 14:11:55

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Amaresh Beuria (@amareshbeuria) 's Twitter Profile Photo

Completed a year at Funcom last December 🥳 It's been a fun experience working with a great bunch of people on an amazing IP Dune: Awakening 🗡️ Happy New Year to all. 🎉

Completed a year at <a href="/Funcom/">Funcom</a> last December 🥳

It's been a fun experience working with a great bunch of people on an amazing IP <a href="/DuneAwakening/">Dune: Awakening</a> 🗡️

Happy New Year to all. 🎉
Funcom (@funcom) 's Twitter Profile Photo

Arrakis is the most dangerous planet in the universe, but if you can master its numerous hazards, a world of great beauty and immeasurable wealth lies ready for you to explore. #DuneAwakening Wishlist on Steam: bit.ly/DuneAwakeningS…

Amaresh Beuria (@amareshbeuria) 's Twitter Profile Photo

Farewell Funcom 🥹 The past year and a half has been wonderful working on Dune: Awakening with such a talented & dedicated bunch. Very thankful for all the support I've received throughout my time. Now, it's time for me to part ways and move on to a new adventure. #gamedev

Amaresh Beuria (@amareshbeuria) 's Twitter Profile Photo

Rubik's Cube Rig in Maya! Tried to do a Dynamic Hierarchy setup in Maya inspired by Chase's presentation during UE Fest 2023, where he showcased this feature in Control Rig. Details in YT Description. (if interested) Next - Recreate this in UE🤓 youtu.be/uioGxKb838A

Studio Inkyfox (@studioinkyfox) 's Twitter Profile Photo

Dev tip: rewatch your earliest WIP when you feel stuck. Thanks for being here with me on this solo-dev journey. Wishlists help a ton. (Link in first reply) ❤️

Slava Borovik (@borovikmotion) 's Twitter Profile Photo

How I made enemies rigs for the Cronos: The New Dawn, a small thread. All deformations were done purely with corrective joints and pose drivers, with a minimal amount of bones: