Adi Keltsh (@adikeltsh) 's Twitter Profile
Adi Keltsh

@adikeltsh

Sound Designer @Formosa_UK ( ͡❛ ω ͡❛)
#StarCitizen, #Somerville, #Helldivers2

ID: 4838507362

linkhttps://www.imdb.com/name/nm14307960/?ref_=ext_shr_lnk calendar_today23-01-2016 13:01:21

560 Tweet

1,1K Followers

1,1K Following

mattiacellotto (@mattiacellotto) 's Twitter Profile Photo

The sound design contest is live! Plenty of different opportunities to win some or all of my libraries by entering it, or the giveaway hosted by A Sound Effect here: asoundeffect.com/sounddesign24/ In the meantime, my libraries will be 20% off for 30 days! Looking forward to the entries!

Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

I'm on my way to GDC 2024! So honoured, excited, and a tad nervous to speak about my small corner of the audio of Alan Wake 2! 🔦 Can't wait to catch up with old friends, and make some new ones!

I'm on my way to GDC 2024!

So honoured, excited, and a tad nervous to speak about my small corner of the audio of Alan Wake 2! 🔦

Can't wait to catch up with old friends, and make some new ones!
Game Audio Symposium (@gameaudiosympos) 's Twitter Profile Photo

We're back baby! Last year went so well, we're going for 2 days this year - 7th & 8th June. Tickets are as cheap as we can make them £22 per day, or £40 for both days. There will be an access fund again. Full schedule to be relased soon... gameaudiosymposium.com #gameaudio

Adi Keltsh (@adikeltsh) 's Twitter Profile Photo

Hey everyone! I done a video about granular synthesis and textures. First time doing one of these so let me know what you think😀Hope you find it useful! #sounddesign #gameaudio #reaper youtu.be/-T6BiFUT0d4?si…

mattiacellotto (@mattiacellotto) 's Twitter Profile Photo

Hello and happy almost Easter! Just a reminder that there are still about 2 weeks to enter the sound design contest hosted by A Sound Effect asoundeffect.com/sounddesign24/… , and that my libraries will be 20% off until the contest ends! Wishing you a great weekend!

Valentin Göllner (@valentingollner) 's Twitter Profile Photo

Today is the day! No Rest for the Wicked is going into Early Access. My team at Formosa Interactive has poured a lot of hard #GameAudio work and soul into this game and I can't wait for all of you to experience it. Thanks Moon Studios for taking us along on this journey

Formosa Interactive (@formosainteract) 's Twitter Profile Photo

So excited about this release! Shoutout to Moon Studios We are proud to have provided Sound Design, Mix, Foley, and Technical Integration for this game 🎮 as well as Post Production and Mix for the trailer! #NoRestForTheWicked #SoundwithVision 👉 norestforthewicked.com

So excited about this release! Shoutout to <a href="/moongamestudios/">Moon Studios</a> We are proud to have provided Sound Design, Mix, Foley, and Technical Integration for this game 🎮 as well as Post Production and Mix for the trailer! #NoRestForTheWicked #SoundwithVision
👉 norestforthewicked.com
Formosa Interactive (@formosainteract) 's Twitter Profile Photo

🔊 Proud to have been part of the creative process behind #Helldivers2! Our collaboration with PlayStation Arrowhead Game Studios has resulted in an unforgettable audio experience. Check out the latest article mentioning our contributions #SoundwithVision 👉 asoundeffect.com/helldivers-2-g…

Audiokinetic (@audiokinetic) 's Twitter Profile Photo

Join us at 12pm ET as we dive into Helldivers 2 dynamic mixing! Harvey Scott will lift the hood on mixing challenges & solutions, including prioritization, auditioning, choosing HDR, the importance of loudness standards, and much more: hubs.ly/Q02KqjwX0

Join us at 12pm ET as we dive into Helldivers 2 dynamic mixing! Harvey Scott will lift the hood on mixing challenges &amp; solutions, including prioritization, auditioning, choosing HDR, the importance of loudness standards, and much more: hubs.ly/Q02KqjwX0
Josh Adam Bell (@joshadambell) 's Twitter Profile Photo

Proud and excited to share that Gulli Gunnarsson and I will be speaking on the Audio Track at Game Developers Conference 2025 We'll be doing a deep-dive into the creative and technical audio design of Alan Wake 2🔦 Hopefully see you there! schedule.gdconf.com/session/alan-w…

Alex Previty (@alexprevity) 's Twitter Profile Photo

It's finally live! If you wanted to know more about using Wwise's HDR system on your project, be sure to give this article a read. Thanks to Audiokinetic for helping make this happen!

Matteo Cerquone (@cerquonematteo) 's Twitter Profile Photo

It is with a heavy heart that I share the news of the closure of our studio "Jumpship". As I reflect on the next steps, I'm sharing a quick showreel that contains few of my works over the past years. youtube.com/watch?v=eG0Rpv…

mattiacellotto (@mattiacellotto) 's Twitter Profile Photo

I've uploaded my presentation of the talk I was scheduled to give this year at Develop (working with explosions for Cataclysm) here: youtube.com/watch?v=Tbep... Due to sickness, I could not present this live, I hope you enjoy the digital format :)

Paul Stoughton (@paulstoughton) 's Twitter Profile Photo

Excited to announce The Penguin Grenade Armory: a growing hub for in-depth sound design walkthroughs by industry pros. First up: Magic design using our new Raw Magic library, out today. Huge thanks to the amazing audio community for making this possible. paulstoughton.com/armory

Valentin Göllner (@valentingollner) 's Twitter Profile Photo

The team is hard at work making this update as wicked as possible. Until you get to play it yourself, check this deep dive into some of what's to come ⚔️