Aaron (@aaronwstump) 's Twitter Profile
Aaron

@aaronwstump

Level Designer II @Respawn on @PlayApex Father, Prev: Black Ops Cold War, Warzone. More memes

ID: 790334370951208960

calendar_today23-10-2016 23:29:32

5,5K Tweet

2,2K Followers

238 Following

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Have been prototyping an exploration cat game for a couple of days. Nothing too much so far but getting a small slice. #ue5 #gamedev

Aaron (@aaronwstump) 's Twitter Profile Photo

Son and I have been playing Astro bot and he loves it. He was scared of the 🦍 boss though. It’s got some good fun level design going.

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700$?? Shhheeeeesh. I feel that's an inflated price to help the blow of Concord. I also thought it was weird how they dumped on their base console vs pro version.

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When I play Astro Bot with my son it makes me think even more about wanting to work on SP titles. I view game design as an art and not a product. The fact the things I make will no longer be here or altered in some way before he can play sucks. Art should live forever &

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I can’t stop playing Astro bot with my son. It starts off too easy but picks up very quickly and keeps me engaged even for hardcore gamers. The level design and mechanics go so well together. It feels like a smaller scoped it takes two. Also love the style and fluid sims.

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Browsing my old files and found some early sketches of the divided Moon update. I can't remember how early on this sketch was, but a lot was changed. #ApexLegends #leveldesign

Browsing my old files and found some early sketches of the divided Moon update. I can't remember how early on this sketch was, but a lot was changed. #ApexLegends #leveldesign
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Son and I beat Astro bot this morning. Even the credits is cool. Instead of a scrolling end screen it’s an interactive level where you jump on ps memory cards that have the names of the devs. Highly recommend playing.

Son and I beat Astro bot this morning. Even the credits is cool. Instead of a scrolling end screen it’s an interactive level where you jump on ps memory cards that have the names of the devs. Highly recommend playing.
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I have been working on a #leveldesign course outline and have a good portion laid out already. But I want to hear from you all. What are some key points you would want a level design course to have? No wrong answers I’m just all ears. #gamedev