
Gökhan Karadayı
@_gkaradayi
Founder of @ScansLibrary
ID: 382023826
https://www.scanslibrary.com 29-09-2011 10:59:38
504 Tweet
784 Followers
399 Following

New Location Scans... ScansLibrary #scanslibrary #photogrammetry #3dscan

We can obtain more consistent outputs with our newly designed AI-based Reflectance Transformation Imaging (RTI) rig. ScansLibrary Reflection map example: #scan #photometric #AI #RTI #photometry

Arid Landscape ScansLibrary. Real time rendered in @unrealengine. #ue5 #UnrealEngine #gamedev

I started new "Procedural Ecosystem" project for Unreal Engine . First you see the Pine Forest ecosystem. A scene created only in nanite meshes, without any landscape texture. All assets placed with PCG. Only ScansLibrary assets were used. #ue5 #gamedevs #UnrealEngine #3DCG


Get lost in the (digital) woods. 🌲 Check out 'Beech Forest Ecosystem' by ScansLibrary. Now on Fab: fab.com/s/020f43083c59

Craving realistic desert vibes? 🏜️ 'Arid Landscape’ by ScansLibrary brings stunning detail to your Unreal Engine projects, without the sandstorm in your poly count of course. Now on Fab: fab.com/s/60429954f5c3

New scans ScansLibrary #scanslibrary #3dscanning #realworlddata #photogrammetry #scandata

Our "Procedural World Generator" will be released soon. Everything in this scene was placed with PCG. Very complex pcg graph creates this natural environment. ScansLibrary Unreal Engine #UE5 #unrealengine #gamedev #procedural



Looking to build some amazing worlds, like...fast? ⚡ Procedural World Generator from ScansLibrary is built on a super friendly ‘Landscape Layer’ system so you can get realistic, AAA environments done quickly, giving you way more time to focus on your project. Go check it out:

Procedural World Generator - Cinematic / Unreal Engine 5 - ScansLibrary #ue5 #gamedev #procedural #realtime #environment

Some ScreenShots from Procedural World Generator / ScansLibrary Unreal Engine #ue5 #unrealengine #procedural #environment #gamedev #scanslibrary


Even if you design complex terrain, our procedural structure adapts. Rocks, plants, trees—everything is recreated as it is in nature. / Procedural World Generator ScansLibrary @unrealengine #ue5 #procedural #environment #pcg #forest #gamedev #unrealengine

Everything is done with one click. ✨🔮 ScansLibrary /Unreal Engine Procedural World Generator #ue5 #gamedev #pcg #procedural #unrealengine5

We continue to grow ScansLibrary 💪 #scanslibrary #photogrammetry #3dscan
