
Quazi
@_quazi_
Dev for TowerClimb, a procedurally generated roguelike-platformer. I also do graphics / animation / robotics R&D.
ID: 43983562
http://store.steampowered.com/app/396640/ 01-06-2009 21:58:26
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Ubisoft Montreal's La Forge lab present their latest work! Inspired by our brains, the team have created a cutting edge machine learning method to predict more realistic object physics 🧠🎮 Discover their work and findings: montreal.ubisoft.com/en/supertrack-… Ubisoft Montréal


In this fun project, we trained artificial life using machine learning! Lenia creatures learn to survive obstacles using gradient descent (Neural CA) & curriculum learning (IMGEP), generalize well to unseen tasks. Full video + blog post + interactive demo: developmentalsystems.org/sensorimotor-l…






Now that the latest Chrome version has WebGPU support I guess I can finally talk about this. A year ago David A Roberts and Cornus Ammonis were developing a compute shader based Shadertoy alternative called compute.toys I already had a lot of fun making some toy projects 😳



