Zarbuz
@zarbuz
Software Engineer, Voxel Artist and Admin of @MVC_discord Secretly working on solution for collection based on voxels
ID: 1052576094
https://linktr.ee/Zarbuz 01-01-2013 13:24:24
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π.NET 10 is here! β LTS release β‘ Faster: JIT, NativeAOT, AVX10.2 π Post-quantum crypto + AES KeyWrap π File-based apps (run main.cs directly!) π€ AI Agent Framework + MCP π Blazor upgrades, OpenAPI π» C# 14: field-backed properties devblogs.microsoft.com/dotnet/announcβ¦ #dotnetconf
π Iβm excited to share my final work as a PhD student: πππ¨πππ₯π‘ππ©π©ππ£π: πΏπππππ§ππ£π©ππππ‘π πππ£πππ§ππ£π π¬ππ©π ππ₯ππ¦πͺπ πππ¨πππ¨ - Arxiv: arxiv.org/abs/2512.06818 - Code: github.com/meshsplatting/β¦ - Project page: meshsplatting.github.io
WebGPU is heating up in Chrome 144! β¨ WGSL subgroup_id & uniform_buffer_standard_layout extensions π§ WebGPU rolling out to Linux π Up to 2X faster writeBuffer() & writeTexture() π€ First alpha release of Kotlin bindings on Android Check out developer.chrome.com/blog/new-in-weβ¦ for more
I build a pipeline that can turn any monocular video into a fully immersive 4DGS scene that you can explore it in realtime. Stop watching videos. Start playing with them! World Labs #4DGS
This developer is building a futuristic parkour game that looks like the spiritual successor to Mirrorβs Edge weβve all been waiting for. I'm so excited! - No mini-maps (landmark-based navigation) - Open-world courier gameplay - What you carry is what you risk (falls wipe you)