Yebin Liu (@yebinliu) 's Twitter Profile
Yebin Liu

@yebinliu

Professor, Tsinghua University
3D Vision, Digital Human

ID: 1508021354041290758

linkhttp://www.liuyebin.com calendar_today27-03-2022 10:01:51

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Yebin Liu (@yebinliu) 's Twitter Profile Photo

PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images arxiv:arxiv.org/abs/2207.06400 project:hongwenzhang.github.io/pymaf-x/

Yebin Liu (@yebinliu) 's Twitter Profile Photo

#ECCV2022 FITE: A First-Implicit-Then-Explicit framework for modeling humans in clothing. Leveraging both implicit and explicit representations, FITE produces more expressive clothing details and achieves better geometric continuity. project page: jsnln.github.io/fite/

Yebin Liu (@yebinliu) 's Twitter Profile Photo

#ECCV2022 This works solves two challenges in e Single-image Full-body Human Relighting: (i) inability to disambiguate albedo and lighting (ii) inability to model high-frequency shadows due to reliance on Spherical harmonics representation of lighting. jcn16.github.io/jcn.github.io/…

Yebin Liu (@yebinliu) 's Twitter Profile Photo

#ECCV2022. Diffusion model is also good at stereo matching! By learning diffusion stereo matching on the human scan datasets, we achieve extremely high quality reconstruction using only 8 RGB views. Results on synthetic dataset: Project: liuyebin.com/diffustereo/di…

Yebin Liu (@yebinliu) 's Twitter Profile Photo

#ECCV2022(Oral). Diffusion model is also good at stereo matching! In this work, by learning diffusion stereo matching on the high quality human scan datasets, we achieve high quality reconstruction using only 8 camera views on real world data. Project: liuyebin.com/diffustereo/di…

Yebin Liu (@yebinliu) 's Twitter Profile Photo

#ECCV2022 (Oral) Diffusion model is also good at stereo matching! We show high quality human reconstruction using only 8 cameras, by learning diffuse stereo matching on human scan datasets. Video demo uploaded on webpage: liuyebin.com/diffustereo/di…

Yebin Liu (@yebinliu) 's Twitter Profile Photo

Source code (including training code) public at: github.com/jsnln/fite #ECCV2022 Learning Implicit Templates for Point-Based Clothed Human Modeling jsnln.github.io/fite/

Source code (including training code) public at:
github.com/jsnln/fite

#ECCV2022 Learning Implicit Templates for Point-Based Clothed Human Modeling
jsnln.github.io/fite/
Yebin Liu (@yebinliu) 's Twitter Profile Photo

Our new Siggaph Asia 2022 paper proposes a real-time 3D-aware face editing framework that supports high-fidelity facial synthesis and fine-grained style editing of shape and appearance. mrtornado24.github.io/IDE-3D/

Yebin Liu (@yebinliu) 's Twitter Profile Photo

Our new Siggaph Asia 2022 paper proposes a real-time 3D-aware face editing framework that supports high-fidelity 3D face style editing. mrtornado24.github.io/IDE-3D/

AK (@_akhaliq) 's Twitter Profile Photo

DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior paper page: huggingface.co/papers/2310.16… present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D

Yebin Liu (@yebinliu) 's Twitter Profile Photo

Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling Projectpage: animatable-gaussians.github.io

Ruizhi Shao (@rz_shao) 's Twitter Profile Photo

Thrilled to share my latest work, Control4D! 🌟 This groundbreaking paper introduces advanced human editing capabilities, all in 4D space. Control4D sets new standards in quality, efficiency, and consistency for 4D editing. Imagine creating fun and unique effects, like some

Yebin Liu (@yebinliu) 's Twitter Profile Photo

Gaussian Splatting relies on per-frame parameter optimizations for several minutes. Our generalizable pixel-wise 3D Gaussian Splatting enable instantly and realtime rendering without necessitating any fine-tuning or optimization for an unseen character. shunyuanzheng.github.io/GPS-Gaussian

MrNeRF (@janusch_patas) 's Twitter Profile Photo

It is truly Christmas today: More code dropped: "GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis" github.com/ShunyuanZheng/…

It is truly Christmas today: More code dropped: "GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis"
github.com/ShunyuanZheng/…
Yebin Liu (@yebinliu) 's Twitter Profile Photo

We have build a code repository of our group projects and made public some source codes, including the latest works of DreamCraft3D, GPS-Gaussian, HumanNorm, and HAvatar. See: github.com/thu3dhuman

We have build a code repository of our group projects and made public some source codes, including the latest works of DreamCraft3D, GPS-Gaussian, HumanNorm, and HAvatar.

See:  github.com/thu3dhuman