Turris VR (@turris_vr) 's Twitter Profile
Turris VR

@turris_vr

Turris develops truly immersive, hands-free #VR locomotion hardware. We enable natural movement in virtual experiences.

ID: 3094702064

linkhttp://www.turrisvr.com calendar_today18-03-2015 01:28:35

96 Tweet

315 Followers

1,1K Following

Keith Kaisershot (@ablitter) 's Twitter Profile Photo

Everybody whining about how HL:A will require a VR headset... Remember when Quake 3 Arena was announced? And that it would require 3D acceleration? In 1999? Look where we are today. 😉 #BreakAFewEggs

Lucas Rizzotto (@_lucasrizzotto) 's Twitter Profile Photo

It's official! Where Thoughts Go Go is FINALLY out on the #OculusQuest! In this deeply intimate #VR experience, share personal stories in the form of audio creatures & discover recordings left by other in a magical world 🤗 Please #RT to get the word out!✨💘 #madewithunity

Eliza SJ (@iamelizasj) 's Twitter Profile Photo

Kind of want to do a series of these guys, make a little crew of furries to play with... I wonder how what we think we feel changes if what were feeling has a personality? Questions for the year ahead✨ made w/ @unitytechnologies @leapmotion & @hundredrabbits #orcλ for sound 🎶

Turris VR (@turris_vr) 's Twitter Profile Photo

Congratulations to our industry peers HaptX for an impressive #CES this year. Lots of amazing tech this year but our feeds have been crammed (in a good way) with people who were amazed with your demo and presence. #vr #Robotics

Turris VR (@turris_vr) 's Twitter Profile Photo

After a run of event cancellations due to #COVID-19, how many are holding meetings in #VR now? Any favorite applications?

Ben Lang ᯅ (@benz145) 's Twitter Profile Photo

Thought: FB/Oculus holds 45% of the share of headsets on Steam and Valve's Index holds 14%. Let's say the average Oculus headset is $400 and the average Index is $750. By revenue, then, Index has 26% share, which is surprising considering its cost and it's only a year old.

Thought: FB/Oculus holds 45% of the share of headsets on Steam and Valve's Index holds 14%. Let's say the average Oculus headset is $400 and the average Index is $750. By revenue, then, Index has 26% share, which is surprising considering its cost and it's only a year old.
Turris VR (@turris_vr) 's Twitter Profile Photo

Looking to have a few quick conversations with #VR game devs that are using Unreal. If your game has a big map and #locomotion is something you have been thinking through, let’s talk! DMs open.

Dr. Mar Gonzalez-Franco (@twi_mar) 's Twitter Profile Photo

On Thursday 11th I will join XR Bootcamp in a Free master class about our work at Microsoft Research. I will briefly introduce work in areas raging from Haptics to Avatars and dedicate a larger portion to my latest effort on Locomotion Vault. Register here: eventbrite.com/e/behind-the-s…

On Thursday 11th I will join <a href="/XR_Bootcamp/">XR Bootcamp</a> in a Free master class about our work at <a href="/MSFTResearch/">Microsoft Research</a>. I will briefly introduce work in areas raging from Haptics to Avatars and dedicate a larger portion to my latest effort on Locomotion Vault. 

Register here:

eventbrite.com/e/behind-the-s…
Turris VR (@turris_vr) 's Twitter Profile Photo

turrisvr.wistia.com/medias/k2gou0o… Seated, hands-free, accessible locomotion. More in the works too. Also, on the lookout for a demo partner to work with. Want some eyeballs on your game/experience? UE4 preferred but not required. Shoot us a note: [email protected] #VR #UE4 #gamedev