Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile
Gabe Salomon | The Audio Architect 🎧

@the_gabesalomon

Video Game Composer, Sound Designer & Developer | Sharing Insight Into The Creative Process | For More Content 👉 linktr.ee/theaudioarchit…

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linkhttp://youtube.com/@The_Audio_Architect calendar_today31-05-2022 00:33:50

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Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

If you're thinking about music education, but you're on the fence because it's too expensive, Let me be the first to inform you that there are more free/cheap online courses and resources now than ever. Most of which deliver the same quality as going to a music school.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

To all my game dev friends who use Unreal, Do any of you get OCD like me and meticulously align all of your blueprints to the grid? I feel like a huge part of coding/using blueprints is just getting things to look nice and tidy lol.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

If you're diving into game development, I recommend step-by-step courses instead of random tutorials for a more streamlined learning experience. By doing so, you'll close gaps in your knowledge that may hinder you down the road.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

If your interested in improving your musical workflow, then my latest video this video might just be for you. In this video I talk about some secrets I discovered that drastically help my creative process. youtu.be/poWXPLpJD3c?si…

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

There are far too many Triple-A games that are being created as dopamine-dosing machines built with game design that is solely created for player retention. There are still modern titles I enjoy, but damn there are some toxic trends.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

In the earlier days of gaming, the market was less saturated. I believe that the lack of options fostered a more unified gaming community. there was only a handful of games to play, and because of that all of us generally knew and loved the same games. What are your thoughts?

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

Music & audio is such an essential element of the atmosphere of a game. It's key in weaving the emotional tapestry of your virtual adventures.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

Ever marveled at a piece of music or a sound design? Sure, they can sound great in isolation. But here's the catch - slapping them into a game doesn't mean they'll work. Your audio always needs to feel like it belongs in the virtual world of that game.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

When game developers give creative decision-making over to corporations that only care about their wallets, then it should be no surprise that modern game mechanics will reflect that. Just sayin'.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

There are two types of gamers: 1. those who will mindlessly consume games, perhaps on their phone during daily routines. 2. Gamers who've been deeply impacted, feeling the highs and lows. Gaming is not just a pastime; it's a profound, experience that has shaped us.

Gabe Salomon | The Audio Architect 🎧 (@the_gabesalomon) 's Twitter Profile Photo

Here's my perspective on why gaming is dying. This video covers topics such as the evolution of gaming, toxic trends of modern Triple-A games, the rise of pay-to-win mechanics, and the indie game movement. Leave a comment below and share your thoughts with me!