
Freddy
@thestudiobigly
Let's build some things from scratch.
Let's learn something on the way.
ID: 1861948993493704704
28-11-2024 01:44:15
843 Tweet
168 Followers
54 Following


Finally an update for FRAMPAGE, mixing Frogger and Rampage, using Rosebud AI Starting to add the Rampage part to the mix. Added features: - Kicking animation - Running animation - Health bar - Kicking functionality (it's satisfying)

Update for FRAMPAGE, made with Rosebud AI Added: - Tongue to pick up items - Flies to pick up for health - Attack visualization for kicks (purple) - Fire fist pick up - Fireball attack Next i'll make a cast animation for the fireball. Probably just a fancy punch.

Tiny update on my Frogger x Rampage crossover FRAMPAGE made so far completely in Rosebud AI. Today I just added the punching animation for the fireball punch.


Update to FRAMPAGE made in Rosebud AI. Getting more rampage in there. Added: - City block biome - Different buildings - Rubble effect - DESTRUCTION!


I just want to show off the Asset manager in Rosebud AI So far, that thing has been extremely helpful and intuitive. The AI usually immediately understands what I want to do with which asset and implements accordingly. I'll keep stresstesting it by flooding it with animations.

FRAMPAGE in Rosebud AI update: We have a GTA style wanted level system (upper right), policecars and policemen that fire projectiles. Getting more action heavy. How do you like it?









